Game Development: Provincial Oven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Provincial Oven

Postby Jackwolf » Sun Apr 18, 2021 10:48 pm

Super hot.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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Re: Game Development: Provincial Oven

Postby Ronin30 » Sun Apr 18, 2021 10:48 pm

POG UPDATE
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Re: Game Development: Provincial Oven

Postby Ozzy123 » Sun Apr 18, 2021 10:49 pm

jorb wrote:
[*] The first Realm has been founded, and we congratulate its founders. A full writeup on the Thingwall mechanic is underway.



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RETURN TO MONKE
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Re: Game Development: Provincial Oven

Postby Pills » Sun Apr 18, 2021 10:51 pm

Still no fix for mystic. =[
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Re: Game Development: Provincial Oven

Postby DDDsDD999 » Sun Apr 18, 2021 10:53 pm

jorb wrote:[*] "Dugout"s and "Coracle"s may now traverse swamp biomes. Suggested recently here.[/list]

Having to carry coracles around all the time in pvp again sounds terrible.
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Re: Game Development: Provincial Oven

Postby TheTylerLee » Sun Apr 18, 2021 10:54 pm

Cool, We should all go settle swamps
Discord: XiliX#2791
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Re: Game Development: Provincial Oven

Postby nivelheim » Sun Apr 18, 2021 11:01 pm

I'm stilling leeches while using a dugout on the swamp. Is that intended?
Edit: And you can still get your wounds infected...Seems illogical
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Re: Game Development: Provincial Oven

Postby stranger9 » Sun Apr 18, 2021 11:02 pm

i donate for this update=)) amazing
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Re: Game Development: Provincial Oven

Postby VDZ » Sun Apr 18, 2021 11:03 pm

jorb wrote:
  • The world map can now display province borders with a toggle. Are you as excited about not marking province borders manually as I am?

I am, but I'll have to wait for Ender to update his client as I don't have my map on the default client.
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Re: Game Development: Provincial Oven

Postby jorb » Sun Apr 18, 2021 11:03 pm

VDZ wrote:
jorb wrote:
  • The world map can now display province borders with a toggle. Are you as excited about not marking province borders manually as I am?

I am, but I'll have to wait for Ender to update his client as I don't have my map on the default client.


Import/export? Unless ender has changed the map format or w/e.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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