Game Development: Fishing for Finery

Announcements about major changes in Haven & Hearth.

Re: Game Development: Fishing for Finery

Postby Lightning2 » Sun Apr 25, 2021 10:15 pm

linkfanpc wrote:Pretty cool, when can we get visible ropes on hitched/leashed animals?


Ah yes this'd be nice too
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Re: Game Development: Fishing for Finery

Postby Ciborg085 » Sun Apr 25, 2021 10:15 pm

Nice, now visible rope for animals is prob easier now that the fishline one is done
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Re: Game Development: Fishing for Finery

Postby Archiplex » Sun Apr 25, 2021 10:15 pm

can we get a non-primitive casting rod that increases fishes seen by 1 or something, i want to no longer be a monkey using a stick rod
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Re: Game Development: Fishing for Finery

Postby lordgrunt » Sun Apr 25, 2021 10:16 pm

rip fishing spreadsheets collected over few worlds back. time to make new ones.
cool patch tho.
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Re: Game Development: Fishing for Finery

Postby Zentetsuken » Sun Apr 25, 2021 10:16 pm

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Re: Game Development: Fishing for Finery

Postby Redlaw » Sun Apr 25, 2021 10:16 pm

Now just need the ability to store bait in creels and all is good (unless the crafted bait can be and I do not know, still be nice to have earth wurms at least as well).
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Re: Game Development: Fishing for Finery

Postby Reiber » Sun Apr 25, 2021 10:17 pm

jorb wrote:[*] Added "Turtle Shell Buttons", gilding.
[*] Added "Sly Ear of the Fox", curiosity.
[*] Added "Gray Grease", medicine for "Beesting", "Jellyfish Sting", and "Sandflea Bites".[/list]



yay. more uses for the things i carry home thank you lorbtar
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Re: Game Development: Fishing for Finery

Postby jordancoles » Sun Apr 25, 2021 10:18 pm

jorb wrote:Reduced boil time of "Ash" to "Lye" by 25%. Lye/Ash/Cauldron changes somewhat inspired by this rudely formulated thread. Kids these days.

Lmao :lol:

The system works!
Last edited by jordancoles on Sun Apr 25, 2021 10:18 pm, edited 1 time in total.
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Re: Game Development: Fishing for Finery

Postby stya » Sun Apr 25, 2021 10:18 pm

We were almost done with that chasm conch, bad update -1 :evil:
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Re: Game Development: Fishing for Finery

Postby Ozzy123 » Sun Apr 25, 2021 10:18 pm

jorb wrote:[*] You can travel using "Thingwall"s while under the "Red-Handed" debuff. Oversight on our part.


I think leaving this possible would be an oversight, this completly removes the ability to track someone among any other stupid things, I don't see any reason why this should be a thing.
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