Xoatl wrote:wonder-ass wrote:the hunger changes could work but it simply cant rn due to the fact that we have ways to lower back down to 300%. remove any form of hunger reduction (salt/questing) and it could work.
hunger was intended to work as a catch up mechanic why not make it an actual catch up mechanic by not allowing us to lower it?
This. Trying to reduce hunger is a chore in a game already filled with chores. Plus trying to teach this weird math puzzle alongside all the other more important math puzzles is nearly impossible. Casuals and new players don't even bother. Typically they struggle with FEPs and recipes enough as is. Or I'm just a bad teacher. Teaching someone that being starving is good is retarded and makes me embarrassed for playing this game.
Hulex wrote:"CHARACTER & COMBAT
Related to this I would add:
1. If you stay too long at the last level of hunger (e.g. 300% modifier) there is a chance that you will die permanently.
With the possibility of death by not eating, inactive characters are also eliminated.
2. At this level, your statistics are halved, for example, you move slower, you are not as efficient.
You have 100% statistics when you are well fed, namely 0% hunger bonus.
3. Add something similar to the study desk to eat just so you don't die.
"Eat a sousage every 24h"
Having some disincentive for staying at low hunger sounds good too. That food desk might be called a pantry? Also doing this might give an incentive to make highly satiating food for the pantry. Especially depending on how the death by starvation mechanic works. Also if an inactive dies from starvation PLEASE make it so his body appears in game with all the goodies still on it. That might be the coolest part of a change like this more so than solving or addressing the hunger question.
I see you know nothing about the game, have you ever got 100 stats?
Removing any hunger reduction from the game could possibly stop that huge gain of stats but still it wouldn't change gap between noobs and tryhards, there would be 2 types of people, first one eating all the shit and staying at 33% which would be effective with botting food or the other ones eating at 250-300% eating only poggers food...
Punishing people for not playing or taking a break from the game, yeah the best idea to get rid of playerbase even faster +1
Anyone giving the idea about affecting the movement speed should be permanently banned from the game, it just triggers me when people without any knowledge write their ideas on forum, try combat first then talk please, because you get through PvE content in a month.