Game Development: Planting Roster

Announcements about major changes in Haven & Hearth.

Re: Game Development: Planting Roster

Postby springyb » Wed Nov 23, 2022 2:14 am

jorb wrote:Cave Bulbs now glow, much like in Legacy. Also works when planted.


Nice. Very nice.
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Re: Game Development: Planting Roster

Postby DonVelD » Wed Nov 23, 2022 2:15 am

Vigilance wrote:but if they dont take the gardener credo bonus yield they have to yield an absolutely ungodly amount of goods to make them even remotely worth considering? or they literally only exist as a means for non-gardeners to propagate yarrow, sounds kinda like some ppl i know could use them

ah fair, though i dont mind both options and i'd be down to autistically make 999999 yarrow or whatever bullshit ingredients for food for just some effort so i never have to farm yarrow again
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Re: Game Development: Planting Roster

Postby WorldCast » Wed Nov 23, 2022 2:50 am

"Stones now influence the final quality when constructing "Steel Crucible"s. The rule that they did not felt arbitrary."

Dang, I just made a steel crucible a few hours ago. Oh well, awesome update regardless!
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Re: Game Development: Planting Roster

Postby jordancoles » Wed Nov 23, 2022 2:53 am

jorb wrote:[*] You can now walk over Mound Beds, and they do not block your movement.[/list]


OCO confirmed :!: :idea: :?:
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Re: Game Development: Planting Roster

Postby Sephiron » Wed Nov 23, 2022 3:12 am

Tip-toeing through the tulip fields, this hat went, never to return again.

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I really fuckin like this one.
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Re: Game Development: Planting Roster

Postby SnuggleSnail » Wed Nov 23, 2022 3:14 am

The blueberry market will never recover :cry: won't somebody think of the sprucecaps
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Re: Game Development: Planting Roster

Postby antiqueclock » Wed Nov 23, 2022 7:25 am

Cattle roaster is not opening. Is it just me?
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Re: Game Development: Planting Roster

Postby dagrimreefah » Wed Nov 23, 2022 8:24 am

Awesome update, herbs in the mound bed thing is A+
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Re: Game Development: Planting Roster

Postby vatas » Wed Nov 23, 2022 11:13 am

I assume "Harvest Liberty Caps" -quest will be added next week to give people heads up to plant some in their quest area, so they don't suddenly wake up to "Harvest 30 Liberty Caps" -quest?
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Re: Game Development: Planting Roster

Postby loftar » Wed Nov 23, 2022 7:43 pm

antiqueclock wrote:Cattle roaster is not opening. Is it just me?

Someone else might perhaps confirm, but it's not me, at least. Default client?
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