Game Development: Stacks of Shrimp

Announcements about major changes in Haven & Hearth.

Game Development: Stacks of Shrimp

Postby jorb » Sun Oct 22, 2023 9:39 pm

We've been developing, and here's what's new.

Image

New Implementations
-----------------------
  • Added new drinking vessel "Leaf Cup", made from two leaves.
  • Added new skill "Firecrafts", moved "Roasting Spit", "Fireplace", and related recipes to it.
  • Added new skill "Cooking", moved several cooking recipes to it, including several previously under "Baking".
  • "Bay Shrimp" can now be boiled in Cauldrons.

Key Fixes
-----------------------
  • Most interactions should now be possible to perform through stacks. You can right-click a stack to interact with an item in it, you can hold the stack and right click the map or an object to perform the normal item interaction with that, e.g. forming new stockpiles, adding to stockpiles, adding fuel, &c. Mileage may vary around edge cases as the implementation is perhaps not a thing of perfect beauty, but it felt like a major improvement. Report any strangeness.
  • Quests now attempt to take seasonality and availability into greater account when generating. Fewer quests should be generated off-season, and, early world, the quests should be less likely to ask for things globally undiscovered.

Small Fixes
-----------------------
  • Bay Shrimp, Bark, Lilyshreds, Leather, Clams & Mussels now stack.
  • Added a minimap icon for natural Wellsprings.
  • Horses leashed to objects ignore Raw Hide.
  • Increased volume of "Kuksa" from 0.4l to 0.8l.

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $9, is the "Red October Hat".

Store Description wrote:Image$9 Reflecting falling leaves, frost cold nights, and every hue of autumn.


All Gold & Silver subscribers have been awarded the "Red October Hat", free of charge.

In the Pipe
-----------------------
  • Thank you for a wonderful reset night, and beginning of W15!
  • Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.
  • Our primary development direction is toward object-controlled-objects.
  • Time to... like us on Facebook?
  • Time to... follow us on Twitter?

Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Stacks of Shrimp

Postby Vigilance » Sun Oct 22, 2023 9:39 pm

Nice hat.
Image
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http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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Re: Game Development: Stacks of Shrimp

Postby Robertzon » Sun Oct 22, 2023 9:40 pm

gay hat
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Re: Game Development: Stacks of Shrimp

Postby Halbertz » Sun Oct 22, 2023 9:40 pm

Decent
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Re: Game Development: Stacks of Shrimp

Postby ChildhoodObesity » Sun Oct 22, 2023 9:40 pm

pog
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Re: Game Development: Stacks of Shrimp

Postby Audiosmurf » Sun Oct 22, 2023 9:40 pm

Good patch
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Game Development: Stacks of Shrimp

Postby SnuggleSnail » Sun Oct 22, 2023 9:41 pm

> Fewer

:lol:
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Re: Game Development: Stacks of Shrimp

Postby ctopolon4 » Sun Oct 22, 2023 9:42 pm

jorb wrote:[*] Horses leashed to objects ignore Raw Hide.
Enjoy!

thx
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Re: Game Development: Stacks of Shrimp

Postby Pills » Sun Oct 22, 2023 9:42 pm

Solid update.

Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.


You should probably just drop it already tbh instead of continuing to support it
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Re: Game Development: Stacks of Shrimp

Postby elwoodj » Sun Oct 22, 2023 9:42 pm

good patch.
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