Game Development: Bullfinch Falls

Announcements about major changes in Haven & Hearth.

Re: Game Development: Bullfinch Falls

Postby DreadKatak » Wed Nov 15, 2023 4:46 am

Slowwalker wrote:How about fixing the timing of healing potions that don't work? A wart, as an example.


I read someone's post that timed it. Their nasty wart elixir took 14 rl days to cure it.
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Re: Game Development: Bullfinch Falls

Postby Finigini » Wed Nov 15, 2023 4:46 am

If you strike me down I shall become more powerful than you could possibly imagine.
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Re: Game Development: Bullfinch Falls

Postby Stoneface » Wed Nov 15, 2023 6:03 am

14 days for a wart, not bad.
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Re: Game Development: Bullfinch Falls

Postby noindyfikator » Wed Nov 15, 2023 6:35 am

At this point it would be better to just write "Apologies, no patch this week" instead of releasing "birb"
W3 - W10 - Hermit / small plots with spruces
W11 - The Friend Zone
W12 - KoA aka Kingdom of Ashes
W13 - Monke
W14 - Alpaca Farm aka Animal Planet
W15 - Whatever Bay - The Greatest Siege Defense Victory in Haven History - https://www.youtube.com/watch?v=KhyUveSeZ0Q
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Re: Game Development: Bullfinch Falls

Postby The_Blode » Wed Nov 15, 2023 3:29 pm

Please ignore any whiners above me and continue to do as many of these smaller patches as you deem necessary.
Waterfall graphics are such a small, simple thing that makes footage of the game more appealing, and more birds means a more lively feeling world. I love logging in and seeing something brand new flying around.
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Re: Game Development: Bullfinch Falls

Postby DDDsDD999 » Wed Nov 15, 2023 4:28 pm

The_Blode wrote:Waterfall graphics are such a small, simple thing that makes footage of the game more appealing

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Re: Game Development: Bullfinch Falls

Postby The_Blode » Wed Nov 15, 2023 5:05 pm

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Re: Game Development: Bullfinch Falls

Postby lordgrunt » Wed Nov 15, 2023 5:23 pm

In my opinion, you should focus on a real problem instead of minute changes. Go big and finally let us squeeze lemon juice! With oranges finally arriving, lets squeeze them too, atm they are even more useless than lemon.
Options for said juice are plenty, vinegar replacement, milk souring agent, vitamin boost lowering stamina drain and so on.
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Re: Game Development: Bullfinch Falls

Postby Reiber » Thu Nov 16, 2023 12:06 pm

loftar wrote:
Hungercide

the fact that we've felt that it's a nice thing that you get something positive when you die


the only people raising there stats by death are people who deliberately plan to die right after eating through the entire hunger bar,
from hermits to faction fighters, nobody runs around with with maxed out hunger and dies on accident,

your average spuce that somewhat understands the fep system will try to balance out somewhere around 200% they will still lose stats,
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Re: Game Development: Bullfinch Falls

Postby Reiber » Thu Nov 16, 2023 12:09 pm

great update, was about time we got songbirds,
can they please flock to and sit on birdhouses and bell fountains?
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