Game Development: Wormhole Claim

Announcements about major changes in Haven & Hearth.

Game Development: Wormhole Claim

Postby jorb » Sun Dec 10, 2023 10:42 pm

We've been developing, and here's what's new.

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New Implementations
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  • Added "Boreworm Hole"s. A mini dungeon which can appear when mining out tiles.

Key Fixes
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  • Transfer of ownership of a private claim is now an explicit act which can be performed by holding the claim's bond item, and right-clicking the Hearthling you wish to transfer the claim to. You can no longer study "Bond of Blood & Soil"s to gain control over private claims.
  • Increased the line of sight requirements for "War Flag"s when targeting "Thingwall"s, to avoid some wall-in cheese.
  • Updated the teleport algorithm to further reduce/eliminate the chances of ending up in walled compounds when traveling to Thingwalls.

Small Fixes
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  • Improved the teleport algorithm's ability to find valid positions in narrow/tight landing spots.

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As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $9, is the "Candy Cap".

Store Description wrote:Image$9A trove of delights worn in opulent display of sugar, spice, and everything nice.


All Gold & Silver subscribers have been awarded the "Candy Cap", free of charge.

In the Pipe
-----------------------
  • Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.
  • Our primary development direction is toward object-controlled-objects.
  • Time to... like us on Facebook?
  • Time to... follow us on Twitter?

Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Wormhole Claim

Postby Robertzon » Sun Dec 10, 2023 10:42 pm

new dungeon, new stacks, new hat - patch ready to ship, maybe bird next time
Last edited by Robertzon on Sun Dec 10, 2023 10:44 pm, edited 1 time in total.
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Re: Game Development: Wormhole Claim

Postby vatas » Sun Dec 10, 2023 10:44 pm

Better late than never.
The most actively maintained Haven and Hearth Wiki (Not guaranteed to be up-to-date with all w14 changes.)

Basic Claim Safety (And what you’re doing wrong) (I recommend you read it in it's entirety, but TL:;DR: Build a Palisade.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Game Development: Wormhole Claim

Postby springyb » Sun Dec 10, 2023 10:44 pm

jorb wrote:[*] You can no longer study "Bond of Blood & Soil"s to gain control over private claims.


Good shit
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Re: Game Development: Wormhole Claim

Postby Clemins » Sun Dec 10, 2023 10:44 pm

Solid update ngl
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Re: Game Development: Wormhole Claim

Postby Halbertz » Sun Dec 10, 2023 10:44 pm

WHERE IS NEW BIRD?!
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Re: Game Development: Wormhole Claim

Postby orionbeta » Sun Dec 10, 2023 10:45 pm

Thank you
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Re: Game Development: Wormhole Claim

Postby azrid » Sun Dec 10, 2023 10:45 pm

nice hole
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Re: Game Development: Wormhole Claim

Postby strpk0 » Sun Dec 10, 2023 10:47 pm

jorb wrote:[*] Added "Boreworm Hole"s. A mini dungeon which can appear when mining out tiles.[/list]


I assume this means that, for the fifth time, mining designations are now once again broken.
Granger wrote:Fuck off, please go grow yourself some decency.

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Re: Game Development: Wormhole Claim

Postby Puc26 » Sun Dec 10, 2023 10:48 pm

In my opinion, mini dungeons add a lot of variety to the game :) Maybe a bear lair that will only be available in winter?
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