Tree quality bug

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Tree quality bug

Postby Morsigil » Sun Sep 13, 2009 7:53 pm

Hanuman planted a number of trees that have fully grown to provide Q16-22 branches, but when they were chopped down the subsequent blocks from the stump and the logs were 10. I have 1 carpentry, so that may have something to do with it, but I would've expected a quality of something other than a flat 10. Unfortunately I didn't get a chance to try boards.
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Re: Tree quality bug

Postby Dwarfu » Sun Sep 13, 2009 8:14 pm

What quality was your axe and saw (your saw won't matter unless you do boards)?
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Re: Tree quality bug

Postby Morsigil » Sun Sep 13, 2009 8:53 pm

It doesn't matter because axe quality doesn't affect anything except skin/meat quality, but the axe was Q25 (I didn't have my Q35 at the time) and the bone saw was Q170, both equipped.
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Re: Tree quality bug

Postby Onionfighter » Mon Sep 14, 2009 5:58 am

The saw gave me the same results that a q10 tree would give.
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Re: Tree quality bug

Postby Onionfighter » Thu Sep 17, 2009 8:13 pm

Still not fixed.
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Re: Tree quality bug

Postby loftar » Thu Sep 17, 2009 11:40 pm

OMG, I can't believe the mistakes I'm making sometimes. It was, as you can surely imagine, easily fixed, and will be in effect from the next server restart.

The blocks from stumps are another thing, though. I wanted to make them q10 because I was thinking that they're just the byproduct of chopping a piece of useless wood into pieces. I might still be persuaded to the other side if you disagree too heavily, though.
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Re: Tree quality bug

Postby kobnach » Thu Sep 17, 2009 11:43 pm

loftar wrote:OMG, I can't believe the mistakes I'm making sometimes. It was, as you can surely imagine, easily fixed, and will be in effect from the next server restart.

The blocks from stumps are another thing, though. I wanted to make them q10 because I was thinking that they're just the byproduct of chopping a piece of useless wood into pieces. I might still be persuaded to the other side if you disagree too heavily, though.


I'd make the stumps equally useful, just to avoid litter. Besides, it's pretty clear we aren't turning the whole stump into blocks, just the best parts of it - otherwise we'd get more.
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Re: Tree quality bug

Postby g1real » Fri Sep 18, 2009 12:37 am

loftar wrote:OMG, I can't believe the mistakes I'm making sometimes. It was, as you can surely imagine, easily fixed, and will be in effect from the next server restart.

The blocks from stumps are another thing, though. I wanted to make them q10 because I was thinking that they're just the byproduct of chopping a piece of useless wood into pieces. I might still be persuaded to the other side if you disagree too heavily, though.


I dont feel motivated to clear stumps for 10 QL bullshit.
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Re: Tree quality bug

Postby loftar » Fri Sep 18, 2009 1:35 am

Well, currently neither palisades nor log cabins care about the quality of the blocks you put into them, so you could just use the blocks from stumps for them or anything else which doesn't.
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Re: Tree quality bug

Postby Laremere » Fri Sep 18, 2009 2:14 am

Considering that it takes longer to chop up a stump than to cut down a tree and chop up the log, it makes clearing stumps much less useful.
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