Massive map glitch

The worst monsters in the Hearthlands warp the fabric of space and time..

Re: Massive map glitch

Postby loftar » Sun Sep 29, 2013 11:01 pm

Well, that's troubling. I could ascribe once to mere coincidence (I know there's some kind of memory corruption bug left in the server that I still haven't managed to track down that strikes every once in a blue moon), but when it has happened twice, there's clearly some systemic problem.

I have no clue what causes this, but fortunately there is some redundancy in the internal map representation, so I have now added a validation check that runs every time a map is saved, so the server will at least crash instead of unknowingly saving a corrupted map in the future, should it ever happen again. Until such time as I manage to find the problem, this should at least be better.

Unfortunately, there's no way to restore the map. My condolences. As with the last time this happened, I'll make sure to remove any left-over inaccessible claims and stuff. Tell me if there's anything I miss.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 9045
Joined: Fri Apr 03, 2009 7:05 am

Re: Massive map glitch

Postby Saxony4 » Sun Sep 29, 2013 11:16 pm

rip map we hardly knew ya
loftar wrote:git da mony
User avatar
Saxony4
 
Posts: 1800
Joined: Mon Mar 12, 2012 2:38 am
Location: Saxonia

Previous

Return to Bugs

Who is online

Users browsing this forum: Claude [Bot] and 1 guest