ghostless wrote:TeckXKnight wrote:ghostless wrote:Fully agreed sir, but before you state your points in such an arrogant matter please actually READ the post. I accept FULL responsibility for being killed by my own idiotic actions, but being killed by server lag/game bug i take NO responsibility for. Please fully read posts before you jump in and post your rather ignorant comments =)
"But this was most definately NOT my fault and feel it's just plain unfair."
"I accept FULL responsibility for being killed by my own idiotic actions,"
Contradictions.
Well, I'm sorry you feel that way but it seems that responsibility has chosen its course for you. Your options now are to reincarnate or to not. The devs are not going make an exception to the core of the game for you.
Do me a favor and READ THE POST. there are no contradictions. I'll try to say it more clearly for you. But this was most definately NOT my fault and feel it's just plain unfair <-- Yes I feel it is.
I haven't read the rest of the posts here, so what I'm about to say may be a repeat. If it is, let me just say I want to emphasize what was already said.
First, you can't say you take full responsiblity for your actions and then say that something else was at fault. By definition, that is not taking full responsibility. You could have done something different. As Spock would say: there are always options, whether you like the potential outcomes or not, they are still options. Therefore, even if the client/server lag is such that would cause you're death, you could have made many choices before the fact of your death that would have prevented it. To finish here, I would just like to say it very welll could have been the servers fault, however...
Second, this game is considered in an open, playable alpha state. Anything that occurs is at the users risk. Many players, myself included, have died due to server issues. We accept this risk because we're here to have fun and a shared experience. One of the lessons I learned a long time ago is that the stats don't make as much difference as the quality of gear you can get. As long as you can recover you're high quality gear and have a well-established settlement, you can recover from any death very quickly. At least you don't have to start over from nothing like in some perma-death games.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.