Personal Claim Abuse

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Re: Personal Claim Abuse

Postby Patchouli_Knowledge » Thu Mar 05, 2015 2:40 pm

Xcom wrote:I guess if I p-claim 250M LP into a supergrid I will forever own it. :)


That would be the case if it wasn't for the fact that your attempt is blocked by other pclaims, even from a newbie that isn't playing anymore.
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Re: Personal Claim Abuse

Postby MagicManICT » Thu Mar 05, 2015 5:01 pm

Patchouli_Knowledge wrote:
Xcom wrote:I guess if I p-claim 250M LP into a supergrid I will forever own it. :)


That would be the case if it wasn't for the fact that your attempt is blocked by other pclaims, even from a newbie that isn't playing anymore.


Patience is the evil genius's best friend... and worst enemy.

I swear I've made at least one post on this over the years and how easy it is to prevent even the largest villages from using Revoke to remove Pclaims. This really isn't a bug so much as a design decision, and we need to sway the devs to change it to something reasonable.

If you want to prevent another village from using Revoke on your Pclaim, it isn't hard to put up a village of your own and cover the authority to keep it active, unless you need a very large vclaim to cover your very large pclaim.
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Re: Personal Claim Abuse

Postby Jesus_Smith_Nandez » Fri Mar 06, 2015 2:17 am

Patchouli_Knowledge wrote:
Xcom wrote:I guess if I p-claim 250M LP into a supergrid I will forever own it. :)


That would be the case if it wasn't for the fact that your attempt is blocked by other pclaims, even from a newbie that isn't playing anymore.

The fact that there are already overly-massive p-claims all over the world that cannot be removed proves that it doesn't just fix itself like that. Change is needed.

It's so fucking easy to fix. Literally just make the pclaim stake bashable, so it needs to be defended, and if a village is taken it can just be broken.
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Re: Personal Claim Abuse

Postby julian12it » Fri Mar 06, 2015 2:23 am

Personal claims are the most overpowered thing that can occur. Though Loftar added the decaying system it's still not enough. I am able to personally go and claim a super grid if I wish you might think about the obstacles, doesn't really matter. Since my Pclaim is more greater and more superior other personal claims are pretty worthless. Personal Claims are more for securing your belongings when you begin the game nothing else. They're outrageous personal claims that are plotted around haven and hearth with people with either bots or actually actively playing to refresh their personal claims (bots as in virtual server just running a client that logs in every ten days). Some personal claims require 4,000+ Statue of the Chieftain to just remove it. Once you expand your Village Claim around the world people start complaining about their place being surrounded by other village claims (Ex. Dis last world). A simple solution to the situation with personal claims is to allow it to be bashed no matter what! If personal claims are able to be bashed people would begin to secure their personal claims. In all I might sound more butt hurt than anything I'm just trying to explain that personal claims are over powered if you're the first to claim.
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Re: Personal Claim Abuse

Postby simimi » Fri Mar 06, 2015 2:54 am

Why should anybody needs a claim bigger than 50x50 btw, if you want it big, make a village and support sustaining autority.
PClain should just be a claim before you can afford village claim.
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Re: Personal Claim Abuse

Postby Patchouli_Knowledge » Fri Mar 06, 2015 4:40 am

simimi wrote:Why should anybody needs a claim bigger than 50x50 btw, if you want it big, make a village and support sustaining autority.
PClain should just be a claim before you can afford village claim.


Because when pclaim and villages have different permissions (ex AD pclaim and Megam8's vclaim over a soil spot. AD' pclaim's permission would take priority and Megam8 would have to leave scents to access the soil spot. AD can just add more LP and make it bigger to make it even more impossible to remove or just leave character at village. Even if you kill the character, its heir will have access to the pclaim along with an influx of LP. Finally, the pclaim has no maintenance needed.

Of course, scents and permissions means nothing if someone just wants to plain grief the soil spot down to q10 even if it requires months to regenerate which is another big problem in itself.

The main reason for a solo person village is most for the crossroad so you no longer need keys.
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Re: Personal Claim Abuse

Postby Xcom » Fri Mar 06, 2015 5:24 am

Patchouli_Knowledge wrote:
Xcom wrote:I guess if I p-claim 250M LP into a supergrid I will forever own it. :)


That would be the case if it wasn't for the fact that your attempt is blocked by other pclaims, even from a newbie that isn't playing anymore.

I could p-claim an underground level where fewer claims block me. It would ruin that entire supergrids mining layer.

That comes to mind where underground layers are even more abused. There aren't many that would invest alot of statues underground and any p-claim underground truly becomes unremovable, even with far less LP.
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Re: Personal Claim Abuse

Postby Patchouli_Knowledge » Fri Mar 06, 2015 5:35 am

Xcom wrote:
That would be the case if it wasn't for the fact that your attempt is blocked by other pclaims, even from a newbie that isn't playing anymore.
I could p-claim an underground level where fewer claims block me. It would ruin that entire supergrids mining layer.

That comes to mind where underground layers are even more abused. There aren't many that would invest alot of statues underground and any p-claim underground truly becomes unremovable, even with far less LP.


At the very least, you would disrupt bit mining!
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Re: Personal Claim Abuse

Postby Xcom » Fri Mar 06, 2015 7:13 am

Patchouli_Knowledge wrote:At the very least, you would disrupt bit mining!

I think you miss understand the point. I don't want to do it or probably ever will. Maybe to prove a point I might drop the claim and show that its possible. In general whole mechanic where p-claims can be abused in the manner is what this topic is about. I don't know if loftar will care to hotfix haven 1 before the next game. But if he did do few small changes we could enjoy a more dynamic world where nodes would be contested and have people stop the p-claim abuse.

I can fully understand that a smaller hermit settlement would have an even harder time keeping on to nodes and it could impact the play style of people of less dominant pvp experience. In general though I doubt a larger faction would care to attack a lower valued node when there are bigger more higher quality nodes that now can be contested. With this knolage the lower quality nodes could even open up for smaller settlements when they become abandoned. But refusing to give up your node and hide behind game mechanics is just bad for everyone and leads to other abuse. Thats basically what happend world 6 with bugrams and minehole/statue walling.
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Re: Personal Claim Abuse

Postby Jesus_Smith_Nandez » Fri Mar 06, 2015 7:22 am

Patchouli_Knowledge wrote:At the very least, you would disrupt bit mining!

I guess you've never been in a situation where you raid a village or take a node or something and then have no way to remove the pclaim that's there other than contacting the people you stole it from to get them to remove it. It's shit like that that just hammers home how broken it is.
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