Smacks of an exploit to me

The worst monsters in the Hearthlands warp the fabric of space and time..

Re: re: smacks of indignation to me

Postby sabinati » Tue Dec 29, 2009 3:21 pm

jorb wrote:
Jackard wrote:no you see, clever planning is just like exploiting because


To be fair I think it points out an issue with the crossroads.


not any more of an issue than there is with hearthfires
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Re: Smacks of an exploit to me

Postby jorb » Tue Dec 29, 2009 3:23 pm

With teleporting in general, I guess.
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Re: Smacks of an exploit to me

Postby Neruz » Tue Dec 29, 2009 3:29 pm

But imagine how annoying the game would be without teleporting? That'd be a nightmare.
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Re: Smacks of an exploit to me

Postby Jackard » Tue Dec 29, 2009 8:27 pm

warrri wrote:We jump down the cliff.

i wish we could

:|
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Re: Smacks of an exploit to me

Postby WolframH » Sat Jan 02, 2010 6:40 pm

Neruz wrote:But imagine how annoying the game would be without teleporting? That'd be a nightmare.
I'd imagine it would bring a new era of actually regional warfare, trading and other sorts of politics. There'd be alot of room to improve travelling like horses with wagons. All in all, it'd make the game more interesting.
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Re: Smacks of an exploit to me

Postby Jackard » Sat Jan 02, 2010 6:43 pm

it won't make the game more "interesting" until there are enough developments to support such a change
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Re: Smacks of an exploit to me

Postby Chakravanti » Sat Jan 02, 2010 9:20 pm

WolframH wrote:
Neruz wrote:But imagine how annoying the game would be without teleporting? That'd be a nightmare.
I'd imagine it would bring a new era of actually regional warfare, trading and other sorts of politics. There'd be alot of room to improve travelling like horses with wagons. All in all, it'd make the game more interesting.

Until you actually add mass transit you're only going to completely nix trade by doing this, not encourage it.
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Re: Smacks of an exploit to me

Postby Spiff » Sun Jan 03, 2010 12:16 am

Chakravanti wrote:IOW, My objection is purely an aesthetic concern.


If it was "purely aesthetic", why'd you call it an "exploit".
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Re: Smacks of an exploit to me

Postby Chakravanti » Sun Jan 03, 2010 12:40 am

Spiff wrote:
Chakravanti wrote:IOW, My objection is purely an aesthetic concern.


If it was "purely aesthetic", why'd you call it an "exploit".

I feels like an exploit. As in, it was used in a way other than intended. Sometimes that's creativity, sometimes that's exploiting. It's an obscure line I'm not trying to draw. My core point is just that I would like things to be adjusted to reflect the benefit of using walls properly. Granted, walls used properly are worthless so as I've said elsewhere, fixing this would need to be done in conjunction with other tweaks.
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Re: Smacks of an exploit to me

Postby Jackard » Sun Jan 03, 2010 2:03 am

no its all pretty simple. exploiting is someone taking advantage of a bug, not doing something you dislike. surprise! there is no bug here, your claim is groundless!

and if you truly believed this was akin to an exploit you would have messaged the devs instead of making it public knowledge
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