Claims Bugged Undergound.

The worst monsters in the Hearthlands warp the fabric of space and time..

Re: Claims Bugged Undergound.

Postby Spiff » Mon Jul 20, 2009 8:23 pm

Tinsley wrote:1. Implement Dwarves
2. Implement non-wood buildings
3. Profit


Stone buildings need to be done prior to the map reset so we don't commit environmental genocide for no reason.
User avatar
Spiff
 
Posts: 356
Joined: Sun Jul 12, 2009 9:33 pm

Re: Claims Bugged Undergound.

Postby Tinsley » Mon Jul 20, 2009 8:59 pm

Spiff wrote:
Tinsley wrote:1. Implement Dwarves
2. Implement non-wood buildings
3. Profit


Stone buildings need to be done prior to the map reset so we don't commit environmental genocide for no reason.

The trees deserve it.
Tinsley
 
Posts: 49
Joined: Thu Jul 16, 2009 6:37 pm

Re: Claims Bugged Undergound.

Postby Jackard » Mon Jul 20, 2009 9:03 pm

Spiff wrote:
Tinsley wrote:1. Implement Dwarves
2. Implement non-wood buildings
3. Profit


Stone buildings need to be done prior to the map reset so we don't commit environmental genocide for no reason.

we can all live in kilns
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Claims Bugged Undergound.

Postby Rift » Mon Jul 20, 2009 9:58 pm

what makes you think that stone buildings wont consume all the stone around? thus destroying the environment in new and wonderful ways?
Rift
 
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: Claims Bugged Undergound.

Postby Jackard » Mon Jul 20, 2009 10:17 pm

rift can live in a kiln first though

to make sure its safe
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Claims Bugged Undergound.

Postby Tinsley » Mon Jul 20, 2009 10:36 pm

Rift wrote:what makes you think that stone buildings wont consume all the stone around? thus destroying the environment in new and wonderful ways?

More stone than trees.
Tinsley
 
Posts: 49
Joined: Thu Jul 16, 2009 6:37 pm

Re: Claims Bugged Undergound.

Postby sabinati » Mon Jul 20, 2009 10:36 pm

Spiff wrote:
Tinsley wrote:1. Implement Dwarves
2. Implement non-wood buildings
3. Profit


Stone buildings need to be done prior to the map reset so we don't commit environmental genocide for no reason.


while i agree that stone and brick buildings should be implemented, preferably before the reset, it is in everyone's best interest to practice sustainable forestry :mrgreen:
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Claims Bugged Undergound.

Postby niltrias » Tue Jul 21, 2009 2:11 pm

Tinsley wrote:1. Implement Dwarves
2. Implement non-wood buildings
3. Profit


Really? I thought it was
1) Collect beards
2) .....
3) Profit!

Must have gotten the first two steps wrong.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
User avatar
niltrias
 
Posts: 1559
Joined: Sat May 30, 2009 10:19 am

Re: Claims Bugged Undergound.

Postby Tinsley » Tue Jul 21, 2009 2:18 pm

niltrias wrote:
Tinsley wrote:1. Implement Dwarves
2. Implement non-wood buildings
3. Profit


Really? I thought it was
1) Collect beards
2) .....
3) Profit!

Must have gotten the first two steps wrong.

beardless giant, you envy my magnificence
Tinsley
 
Posts: 49
Joined: Thu Jul 16, 2009 6:37 pm

Re: Claims Bugged Undergound.

Postby niltrias » Tue Jul 21, 2009 2:23 pm

So true, Tinsley, so true.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
User avatar
niltrias
 
Posts: 1559
Joined: Sat May 30, 2009 10:19 am

PreviousNext

Return to Bugs

Who is online

Users browsing this forum: Barkrowler [Bot], Claude [Bot] and 2 guests