Glitching through walls / cornerposts; no clue left?

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Glitching through walls / cornerposts; no clue left?

Postby KoE » Mon Aug 17, 2009 12:36 am

I recently had a break-in through one of my cornerposts, or so it looks like. (It was weaker than everything else because I never repaired them after the wall-boost a few weeks ago). I think that they may have glitched through the corner now that there was no cornerpost - it's also possible that they just rebuilt the section of wall, now that I think about it. I've heard other accusations of wall glitching, so I figured it'd be best to bring it to the attention of the devs.

I'd post some screenshots, but the server seems to have crashed.

EDIT:

I was urged by one of the others to point out that two of us with fairly high exploration failed to see any Vandalism clue from the definitely-claimed cornerpost, even after passing it by a couple of times. It may have just been bad luck against a high stealth (as the actual stealing was done by what I can only assume is an alt, at least in the mind of the perpetrator, since his hearthfire was left literally adjacent to my property - which I assume was to let him teleport to wherever to stash the goods).
Last edited by KoE on Tue Aug 18, 2009 2:32 am, edited 2 times in total.
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Re: Glitching through walls / cornerposts

Postby ZestyLemons » Mon Aug 17, 2009 1:07 am

I believe you may have been robbed by ghosts
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Re: Glitching through walls / cornerposts

Postby KoE » Mon Aug 17, 2009 1:13 am

If so, they sure did leave a lot of stench.
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Re: Glitching through walls / cornerposts

Postby ZestyLemons » Mon Aug 17, 2009 8:34 pm

My only suggestion is to build some double walls.
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Re: Glitching through walls / cornerposts

Postby JayTheGreatest » Mon Aug 17, 2009 10:39 pm

At least they left your armor!
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Re: Glitching through walls / cornerposts

Postby KoE » Tue Aug 18, 2009 1:15 am

Frankly, the trouble of building double walls that far out is hardly worth the effort. I'd been planning to move back to Bottleneck for a while, so this is practically a favor. The whole place is basically a hunting lodge for whoever winds up that far south (though a server crash ate my meatgrinder when I put it in my house, so really it's just a big brick-walled clearing...)

It would be nice if I could get a confirm/deny on whether this is a bug or a feature from the devs, though.
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