The White Lock Out

The worst monsters in the Hearthlands warp the fabric of space and time..

The White Lock Out

Postby Malkiah » Wed Mar 16, 2011 6:42 pm

So I died on a character attempting to round me up Aurochsen, and anyways made a new one and plotted myself on a lovely patch of Forest near some Heath. I laid out a 8x7 stone area for a Timber House and a fence on it's left side, built the fence, and then proceeded to attempt to lay the foundations of my home.

"Get f**ked!" The game said to me... aka

"You cannot build that there"

I thought to myself, hmmm maybe I am seeing shit. Try this again.

"You cannot build that there"

Ok wtf...recount...yep 7x7 stone, and it isnt being laid on the cliff...wtf.

Add an extra line to make it 8x8.

"You cannot build that there"

Then something really whacked happened. One of my stone tiles reverted back to a plowed field. I thought ok, lag maybe ill just relay stone on it, I suppose that was the problem. The second I attempted to move, the screen goes white, and the Gilbertus command line in the background begins spamming mad errors at me over OpenGL.

I attempted a restart, repair my connection, and a reboot. Nothing, if I log in to my character, same thing, White Screen Lock out, and a feed of OpenGL errors. I gave up, as I didnt want to cause a server crash because something is going funky somewhere.

Any other character works just fine, its as if this area on the map in the World is bugged, and I feel horrible for the poor sap that walks by and gets hit with this.

idk Jorb, but my character "Strider" is down for the count due to something unexplainable occurring.

-Malk
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Re: The White Lock Out

Postby Granger » Wed Mar 16, 2011 7:44 pm

Did you PM him directly?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: The White Lock Out

Postby Malkiah » Wed Mar 16, 2011 8:46 pm

No but I guess I will.
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Re: The White Lock Out

Postby gomimin » Sat Mar 19, 2011 1:31 am

Ender client?
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