Ant Raiding - Bug

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Ant Raiding - Bug

Postby Zolbad » Fri Mar 18, 2011 6:57 pm

Ok, this bug may not be "game changing" but it is most definitely a bug.

Steps to achieve the bug:

*1- Right click on an ant hill and click "Raid"
*2- Now if done correctly, the ants will aggro you of course; So run away
*3- Keep running until the ants stop aggro
*4- Now return to the Ant hill the same way as you ran from it
(On your trip, you will notice that the ants are now walking in circles about 2 mini maps from the Ant hill, also there will be non guarding the ant hill, making it very easy to raid the Ant hill without losing 1 shp or hhp)

Tested about 5 times, and always had the same outcome. (Adding some kind of Move Towards anthill x and y once losing aggro would seem to be an easy fix.)

Back to testing,
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Re: Ant Raiding - Bug

Postby BadMotel » Fri Mar 18, 2011 6:59 pm

Ants just have bad pathfinding.

Protip: Its easier to lead them into water. If they follow you to the water edge they stop tracking you, you can just step over them to go pillage their home.
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Re: Ant Raiding - Bug

Postby Zolbad » Fri Mar 18, 2011 7:01 pm

It has nothing to with Path-Finding. They simply do not return.
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Re: Ant Raiding - Bug

Postby Robertzon » Fri Mar 18, 2011 7:01 pm

Too old.
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Re: Ant Raiding - Bug

Postby sabinati » Fri Mar 18, 2011 7:02 pm

working as intended
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