The Q 110864698 Charcoal

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The Q 110864698 Charcoal

Postby Xybb » Fri Sep 18, 2009 2:35 pm

As you killed all our hq stuff, i think we can spare the few bugs (or things we can't explain) we found:

1. Q 160k tea still gives less the 50% stamina per mug. We don't know if there is a cap or something, but we guess it is at ~47% per mug.
2. Silk quality is not influenced by the cauldron quality.
3. A Q 160k piglet wurst gives 382 FEP. What's the mathematic reason? o.O
4. I don't know which quality the chainmail got we made, probably arround 3 million or something, but the initial 55 million hitpoints turned into 6,7k hitpoints after a minute.
5. Crafting hq hirdmans helmets gives an insane ammount of lp. Crafting Q 5 million wrought and a Q 10 block into it gives you depending on your change level 200 - 400k lp. Seems unreasonably much compared to other craftings.
6. Quality cap seems to be 1k now, resetting all our stuff to Q 10 seems a bit unfair.
7. Our Q 10 chainmail has still ~6,7k hp. A bit high for Q 10, I guess?

Btw., I want a druids cloak now that it's harder to steal one from the Bugchars ;D.
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Re: The Q 110864698 Charcoal

Postby burgingham » Fri Sep 18, 2009 2:47 pm

Xybb wrote:Btw., I want a druids cloak now that it's harder to steal one from the Bugchars ;D.



Me too ^^
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Re: The Q 110864698 Charcoal

Postby Xybb » Fri Sep 18, 2009 3:04 pm

Oh, i forgot something:

8. A Q 14 million stone axe doesn't influence the quality of butchered meat, intestines or skins (at least it isn't noticeable, maybe a few points).

Edit: We don't know how the charcoal was created, we got it from "The Enigmist" and he himself has stolen it of an unclaimed kiln. Maybe he remembers where its location was if that helps.
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Re: The Q 110864698 Charcoal

Postby TheEnigmist » Fri Sep 18, 2009 3:43 pm

As i've said to other villagemates i really don't rember the place where i found it... i was walking around the world to find a free spot for my little claim and stlen it in a kiln not claimed... maybe a bug cus in the kiln there was a normal coal too (10/15 quality)
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Re: The Q 110864698 Charcoal

Postby Xarx » Fri Sep 18, 2009 3:52 pm

Xybb wrote:6. Quality cap seems to be 1k now, resetting all our stuff to Q 10 seems a bit unfair.


Hardly, If you reported it sooner you'd probably could have kept something from it. Chances are you've kept all that LP you have got from it so I'd consider yourselves lucky.

Xybb wrote:Btw., I want a druids cloak now that it's harder to steal one from the Bugchars ;D.


Why? If anything TheEnigmist should be the one getting something, you just won the bidding war for it.
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Re: The Q 110864698 Charcoal

Postby burgingham » Fri Sep 18, 2009 3:56 pm

You could call us superior diplomats, it was not a bidding war. We convinced him that he would be safer with us than with the bugchars.
And yes we kept all our lp, but what Xybb means is the following: Some of our high quality stuff was made from different components. And most of the not bugged materials had a quality well over 10. But now all our stuff has regressed to quality 10.


Edit: It's not like we are whining though, if we only keep q10 stuff that is fine. The lp are more reward then anybody else could hope for in the near future and eating just one sausage to increase an attribute is simply awesome.
Last edited by burgingham on Fri Sep 18, 2009 3:59 pm, edited 1 time in total.
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Re: The Q 110864698 Charcoal

Postby Potjeh » Fri Sep 18, 2009 3:57 pm

A PM bug report to Loftar would've probably netted you some reward. We're alpha testers, not players, so hiding bugs should be discouraged in every way possible.
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Re: The Q 110864698 Charcoal

Postby burgingham » Fri Sep 18, 2009 4:04 pm

If you see it from our point of view, you might understand why we kept it a secret till now. This game is dominated by some bugchars and not everyone is satisfied with just building their little farm without making any political impact at all.
Since we are a relatively large group of players we wanted to increase our political impact. I guess we have done that now and as I have stated above, at least for me it is more than fine all the epic stuff is gone. We were literally invincible and that's just not fair game over a longer period. But we didn't abuse that ability regarding other players. Some teasing was all we did.
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Re: The Q 110864698 Charcoal

Postby niltrias » Fri Sep 18, 2009 4:08 pm

burgingham wrote:If you see it from our point of view, you might understand why we kept it a secret till now. This game is dominated by some bugchars and not everyone is satisfied with just building their little farm without making any political impact at all.
Since we are a relatively large group of players we wanted to increase our political impact. I guess we have done that now and as I have stated above, at least for me it is more than fine all the epic stuff is gone. We were literally invincible and that's just not fair game over a longer period. But we didn't abuse that ability regarding other players. Some teasing was all we did.


How does randomly attacking players at RoB "increase your political impact?"
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Re: The Q 110864698 Charcoal

Postby sabinati » Fri Sep 18, 2009 4:09 pm

bugchars? wtf are you talkin about
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