Prison Building Ability

The worst monsters in the Hearthlands warp the fabric of space and time..

Prison Building Ability

Postby Devour » Sat Jun 06, 2009 1:48 am

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As you can see, it's possible to build a prison using yeomanry, fur hanging fences or any combination of the two. I was merely helped along by the structure of the landscape. I don't really know how to fix this, but you know.

( If this is some newbie's house, I do apologise, but I was acting under information that it's shockedfrog's. NO ONE blackmails the B12G community on their own forums. )
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Re: Prison Building Ability

Postby Cejer » Sat Jun 06, 2009 1:52 am

Sir, if that is indeed shockedfrog's house, you have beaten me to what I had planned to do. (Although I was also going to camp and trigger a fight with him, so he couldn't log off). If it turns out you got him, I believe you've earned the bounty I had posted earlier.
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Re: Prison Building Ability

Postby Devour » Sat Jun 06, 2009 2:08 am

Cejer wrote:Sir, if that is indeed shockedfrog's house, you have beaten me to what I had planned to do. (Although I was also going to camp and trigger a fight with him, so he couldn't log off). If it turns out you got him, I believe you've earned the bounty I had posted earlier.


I don't really care about the reward, but expect him to be a lot safer in the future, especially if he sees this.

Apparently, there's no one called shockedfrog around, so he's obviously got a new name for himself, just have to find out what it is.
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Re: Prison Building Ability

Postby shockedfrog » Sat Jun 06, 2009 3:44 am

Considering that before the house was vandalized it had the word FROG and my logo dug into the ground next to it, that is quite obviously my old house.

You have clearly done this to deliberately trap another player in a way that prevents them from being able to play the game. I am hoping you merely did this as a completely unnecessary test of an incredibly obvious problem and have since removed the blocking claim.
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Re: Prison Building Ability

Postby loftar » Sat Jun 06, 2009 4:44 am

shockedfrog wrote:You have clearly done this to deliberately trap another player in a way that prevents them from being able to play the game.

Not necessarily. I'm planning to add a feature to make it an alternative to log in by the RoB.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Prison Building Ability

Postby shockedfrog » Sat Jun 06, 2009 4:49 am

But then Devour will trap every single newbie. :/
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Re: Prison Building Ability

Postby loftar » Sat Jun 06, 2009 4:54 am

Yeah. To begin with, we plan to make a vast area around the RoB unclaimable. Then, when objects like drying frames such are destroyable, people ought to be able to get out.
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Re: Prison Building Ability

Postby StarChaser » Sat Jun 06, 2009 7:13 am

shockedfrog wrote:But then Devour will trap every single newbie. :/


No he won't... Just you. Don't go trying to make out that your punishment was uncalled for.
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Re: Prison Building Ability

Postby Devour » Sat Jun 06, 2009 8:22 am

loftar wrote:
shockedfrog wrote:You have clearly done this to deliberately trap another player in a way that prevents them from being able to play the game.

Not necessarily. I'm planning to add a feature to make it an alternative to log in by the RoB.


Ah, that'd work, then. =D Thankyeh for clearing it up.
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