glitch walk near water.

The worst monsters in the Hearthlands warp the fabric of space and time..

glitch walk near water.

Postby siluendor » Wed Jul 17, 2013 5:39 am

Morning.

i were just surveying my near shore areas for clay and water spots. i didnt have swimming on.

i waltzed trough tree warped up in to deep water and instantly died from full stamina.

um wtf just happened ?
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Re: glitch walk near water.

Postby Arcanist » Wed Jul 17, 2013 5:42 am

Could you explain that a bit better? and can you re create it?
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Re: glitch walk near water.

Postby siluendor » Wed Jul 17, 2013 1:24 pm

i were walking ( normal walk speed ) about 2 grid far apart from shore line ( NW along the water ) i was coming back to my secondary village ( Redlight District Bazaar ).
suddenly i walked trought an pine tree and warped up to river , i had full stamina ( bluebar ) i couldnt swim back to shore ( the walkable "shoreline" was 1 grid far away from me ) first of all , i didnt have swimming on anyways. i didnt even have time to turn it on since i died to it straight away.

im bit a confused what the hell caused me to glitch walk trough the tree and warp me up to river ?

its not my interent i could say due 100/5mbps ( i thought could be lag spike ) but couldnt find any log of lag spikes on the time that happened.
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Re: glitch walk near water.

Postby HasseKebab » Wed Jul 17, 2013 1:34 pm

i guess the server had a hickup and lagged the shit out of your client
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Re: glitch walk near water.

Postby borka » Thu Jul 18, 2013 5:45 am

What client?
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Re: glitch walk near water.

Postby siluendor » Thu Jul 18, 2013 6:40 am

i was using vanilla client due ender not working properly at the moment.
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Re: glitch walk near water.

Postby borka » Thu Jul 18, 2013 6:50 am

Really weird - with swimming off even at a huge server hickup and client lag should prevent swimming - and show the "you have to turn swimming on" message...

Sadly you don't have a screenshot ...
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Re: glitch walk near water.

Postby mvgulik » Thu Jul 18, 2013 8:05 am

I think the Dev's are the only one's (at this point) that are able to see/tell if something odd happened (and what perhaps) by taking a look at the game logs.
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Re: glitch walk near water.

Postby siluendor » Thu Jul 18, 2013 4:17 pm

aye , that was truly wierd. Though i hope this game engine gets rev up at some point. i like game all around but these hicups and bugs kind a eats the feeling off.
though on w7 improvements i give thumbs up and keep up the good work jorb and loftar.

screenshotting the thing could be proven good but i got so shockked that thing went past my time damn it.

harshest persons could say now to me .. shit happens ..
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