by TeckXKnight » Wed Aug 14, 2013 1:37 pm
This is an issue inherent to the grid system and how data is saved and stored. Grids are not all simultaneously backed up by the server, so if a character is online with an item when a server crash occurs and the container with the item wasn't updated before the crash, you get a duplication.
Unless you can predict when supergrids will be backed up and can crash server on command then this isn't really an abusable bug and is more a nuisance of the old code. If you can crash the server on command then report that bug and never abuse it or everyone will hate you forever.