Bloodlust:
Shield:
The shield stance movement hit was already noticed quite a while ago and reported. However, I am unsure if anyone else has noticed but getting hit moving on bloodlust does not increase dmg taken from a hit. The movement hits go directly as if they were on dodge stance (regular defense weight).
Movement hits completely ignore maneuver defense weights.
Because of this you're able to run on bloodlust while chasing and get attack while low due to a prior attack and not get punished if they get hit moving. However, if standing while getting hit on bloodlust you lose a larger portion of your defense weight and get hit for a bit more.
This gives higher UA chars an advantage as some of them are able to take movement hits with their UA.