Crashbug when entering world

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Crashbug when entering world

Postby firemage » Mon Dec 07, 2009 9:36 pm

I was just building a fireplace when the client suddenly crashed.
I tried to login at the same place -> crashed, when I entered the world
tried to login at my hearth -> same

Even happens when I make a new char. Then it loads the creation room just well, but when I enter the real world, it crashes with the same message.
I tried it with autohaven and the haven.jnlp.

Code: Select all
javax.media.opengl.GLException: java.lang.NullPointerException
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
   at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
   at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
   at haven.HavenPanel.run(HavenPanel.java:381)
   at java.lang.Thread.run(Thread.java:619)
Caused by: java.lang.NullPointerException
   at haven.MapView.gobatpos(MapView.java:342)
   at haven.MapView.drawmap(MapView.java:698)
   at haven.MapView.draw(MapView.java:877)
   at haven.Widget.draw(Widget.java:284)
   at haven.RootWidget.draw(RootWidget.java:74)
   at haven.UI.draw(UI.java:94)
   at haven.HavenPanel.redraw(HavenPanel.java:255)
   at haven.HavenPanel$1.display(HavenPanel.java:77)
   at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
   at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
   at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
   at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
   at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:597)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)


I haven't changed anything with my hardware or drivers while playing.
firemage
 
Posts: 76
Joined: Fri Jun 12, 2009 7:00 pm

Re: Crashbug when entering world

Postby OperatorPants » Mon Dec 07, 2009 10:05 pm

Not just you man

Image
OperatorPants
 
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Joined: Thu Dec 03, 2009 6:43 am

Re: Crashbug when entering world

Postby Hermedicus » Mon Dec 07, 2009 10:06 pm

same here, it crashed while i carried a boat and now every time i logg in on my fire it crushes again.


javax.media.opengl.GLException: java.lang.NullPointerException
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
at haven.HavenPanel.run(HavenPanel.java:381)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
at haven.MapView.gobatpos(MapView.java:342)
at haven.MapView.drawmap(MapView.java:698)
at haven.MapView.draw(MapView.java:877)
at haven.Widget.draw(Widget.java:284)
at haven.RootWidget.draw(RootWidget.java:74)
at haven.UI.draw(UI.java:94)
at haven.HavenPanel.redraw(HavenPanel.java:255)
at haven.HavenPanel$1.display(HavenPanel.java:77)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Crashbug when entering world

Postby Chakravanti » Mon Dec 07, 2009 10:33 pm

I have this and on account corky as well.

Please fix fast =( none of us can play till you fix!
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: Crashbug when entering world

Postby MasterCatfish » Mon Dec 07, 2009 10:41 pm

Yep. I'm getting this too. When I log in at my hearthfire (way out in the wilderness), I don't crash and everything is fine. But when I come near my village I crash every time.
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Re: Crashbug when entering world

Postby firemage » Mon Dec 07, 2009 10:42 pm

The strange thing is, that I can see the game graphics for a short time, before it crashes. And the error messages are exactly the same...

MasterCatfish wrote:Yep. I'm getting this too. When I log in at my hearthfire (way out in the wilderness), I don't crash and everything is fine. But when I come near my village I crash every time.


Ok, I live in Brodgar, with my hearth on my claim. And I logged out at my claim too
So no matter what I do, I log in in a village. Maybe that has something to do with it.
firemage
 
Posts: 76
Joined: Fri Jun 12, 2009 7:00 pm

Re: Crashbug when entering world

Postby OperatorPants » Mon Dec 07, 2009 11:03 pm

UPDATE

I don't know the term for it, but you know the option that allows you to see village boundries? The red circles?

If you have that turned off it works fine as far as I know
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Re: Crashbug when entering world

Postby Raephire » Tue Dec 08, 2009 12:01 am

I too am suffering this crash bug. I thought it was my computer but it is recurring. and occurs for many.
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Re: Crashbug when entering world

Postby loftar » Tue Dec 08, 2009 12:03 am

So there, it should be fixed now. Please update your client and try.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Crashbug when entering world

Postby Chakravanti » Tue Dec 08, 2009 12:25 am

It WAS fixed...then I touched a steel crucible and I'm bugged again.

Code: Select all
javax.media.opengl.GLException: java.lang.NullPointerException
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
   at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
   at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
   at haven.HavenPanel.run(HavenPanel.java:381)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
   at haven.MapView.follows(MapView.java:570)
   at haven.MapView.findobsc(MapView.java:592)
   at haven.MapView.drawmap(MapView.java:701)
   at haven.MapView.draw(MapView.java:879)
   at haven.Widget.draw(Widget.java:284)
   at haven.RootWidget.draw(RootWidget.java:74)
   at haven.UI.draw(UI.java:94)
   at haven.HavenPanel.redraw(HavenPanel.java:255)
   at haven.HavenPanel$1.display(HavenPanel.java:77)
   at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
   at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
   at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
   at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
User avatar
Chakravanti
 
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

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