Ants travel uphill

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Ants travel uphill

Postby bitza » Sun Jan 10, 2010 5:33 pm

Not sure if this is intentional but I noticed that the ant swarms can ignore the "elevation" terrain.

Sorry for the darkness in this picture (taken at early morning)

Image

But these little fellows will go straight through the cliff to get to me if I initiate an attack.
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Re: Ants travel uphill

Postby Winterbrass » Sun Jan 10, 2010 5:49 pm

I'm lead to understand that all 'small animals' do that. Rats, rabbits, ants, et cetera.
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Re: Ants travel uphill

Postby jorb » Sun Jan 10, 2010 6:06 pm

Winterbrass wrote:I'm lead to understand that all 'small animals' do that. Rats, rabbits, ants, et cetera.


Two different cases, actually. Most objects have what we refer to as a bounding box, which is a rectangular area defining the space they take up, quite simply. Ants lack bounding boxes altogether -- so you can, for example, walk over them -- while the other small animals have them. The reason rabbits and chickens and whatnot can seemingly move across ridges is because their bounding boxes are small enough to fit in a tiny one pixel size crack between the ridge segments. It should be fixed, but it hasn't been a super priority. :)
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Re: Ants travel uphill

Postby sabinati » Sun Jan 10, 2010 6:09 pm

jorb wrote: It should be fixed

i kind of disagree
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Re: Ants travel uphill

Postby jorb » Sun Jan 10, 2010 6:14 pm

sabinati wrote:
jorb wrote: It should be fixed

i kind of disagree


With regards to the ants or to the other small animals?
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Re: Ants travel uphill

Postby Chakravanti » Sun Jan 10, 2010 7:51 pm

Same, both.
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Re: Ants travel uphill

Postby sabinati » Mon Jan 11, 2010 12:24 am

yeah both. maybe. i'm not entirely convinced i guess, but i don't really see any problem with small critters scurrying down a cliff or whatever
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Re: Ants travel uphill

Postby jorb » Mon Jan 11, 2010 12:28 am

For the ants it's at least semi-intended. On the whole, though, behaviors like those should probably be implemented properly, rather than exist as unintended consequences of some feature or other.
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Re: Ants travel uphill

Postby warrri » Mon Jan 11, 2010 12:30 am

jorb wrote:For the ants it's at least semi-intended. On the whole, though, behaviors like those should probably be implemented properly, rather than exist as unintended consequences of some feature or other.


Yea, after combat,lp, inventory, villagesystem and whatnot. Then you can maybe do that, but not now :mrgreen:
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Re: Ants travel uphill

Postby Caliku » Mon Jan 11, 2010 2:21 am

I have never in my life seen a rabbit or chicken scale a cliff. These aren't slopes, these are CLIFFS. Going down is another thing, but then again, how tall are these cliffs supposed to be?


And I like the trend here; vets want lower tiered things to be harder, newbs want higher tiered things to be easier. :lol:
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