Minor graphical bug

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Minor graphical bug

Postby Chakravanti » Wed Jan 20, 2010 3:15 am

Put a partially decayed chest into a boat/cart and when you take it out it looks fresh and not decayed. It is, however, still decayed and can be repaired. Resets graphic to actual decay value upon using teleport/doors. Probably related to/same as the leather bug.
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Re: Minor graphical bug

Postby Sever » Wed Jan 20, 2010 3:29 am

This is the same for plows, and I would surmise anything you can put in a cart, and the direction the plow is facing is also reset.

I thought the leather bug was intentional. I'm only somewhat sure that wasn't just a rumor.
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Re: Minor graphical bug

Postby loftar » Wed Jan 20, 2010 5:11 am

Indeed, the leather bug is intentional. I actually made it that way back in June when the server was crashing so often that noone was getting leather. Before that, it would reset to 0% instead. Needless to say, the tanning tubs should be remade to not reset at all.

The decay not showing is because I don't add health to objects until after I've put them on the map, and therefore that information isn't being sent to the cliemt. I don't remember why I do it in that order anymore, however. It might just be something historical, in which case it should be easy to fix.
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