by loftar » Mon Mar 01, 2010 2:41 am
Actually, both taproots and nettles (and quite arguable flax/hemp fibres and others as well) should be remade a bit so that they aren't immediately usable as string. The weirdness of it struck me especially at one time when I built a bow out of a nettle and a taproot. From the realism aspect, that's a bit hilarious. They should probably have to be processed in some way, such as having to be dried or spun and treated with something else or something.
I'm unsure how I like the effect it would have on the game mechanics, though. It would mean, of course, that it would be impossible (or at least much harder) to construct e.g. bows or ropes "in the field". I'm not sure whether I like that effect or not right now. On the one hand, it would be fun to have a prepare a bit more in advance to do stuff. On the other hand, one of the things I find fun about exploring is coming across various things and using them then and there.
Anyway, that's the reason why I'm not really bothering about the nettles or taproots until I've given that aspect of them more thought.
"Object-oriented design is the roman numerals of computing." -- Rob Pike