Hafen news & Dev thoughts

General discussion and socializing.

Re: Hafen News

Postby burgingham » Mon Aug 31, 2015 7:18 am

Jesus_Smith_Nandez wrote:
burgingham wrote:Not sure I want to post quotes of entire IP posts, but Jorb has stated that he too sees having no permanent party arrows is a hassle and does not add much to the game. So he is intending to bring them back.

Nice, albeit I think it would just be easier to just re-impliment hearth spawning at this point. With arrows back, all it would do is let you play with your friends faster, as it's a big pain in the ass and pretty pointless to follow an arrow for a solid 2 hours.


Hearth spawning caused more troubles than it solved. It is fine this is gone for good.

Party arrows solve the problem of meeting up just as well, you just have to put some effort into it then.
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Re: Hafen News

Postby Chevredoux93 » Mon Aug 31, 2015 7:21 am

Please yes party arrows come back !!
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Re: Hafen News

Postby Orcling » Mon Aug 31, 2015 7:23 am

burgingham wrote:Not sure I want to post quotes of entire IP posts, but Jorb has stated that he too sees having no permanent party arrows is a hassle and does not add much to the game. So he is intending to bring them back.


So it was jorbs idea?
Everything bad is jorbs fault.
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Re: Hafen News

Postby Serinitus » Mon Aug 31, 2015 7:30 am

well we should all heckle jorb into doing the arrows ASAP, itll make my mapping less......random
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Re: Hafen News

Postby epicless » Mon Aug 31, 2015 8:31 am

burgingham wrote:Hearth spawning caused more troubles than it solved. It is fine this is gone for good.

Agreed. While I miss having alts, this is a small price to pay for preventing the massive abuse during the previous worlds.
Haven and Hearth News, Tutorials and the Stories of My Humble Journey
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Re: Hafen News

Postby Amanda44 » Mon Aug 31, 2015 8:44 am

@ Oddity - good idea, thank you. :)
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Re: Hafen News

Postby Oddity » Tue Sep 01, 2015 9:06 am

viewtopic.php?f=42&t=40835&p=538141
Jorb confirms that:
  • The "Bond of Blood and Soil" does not take away any of your LP gains.
  • It is possible to acquire ownership of a Personal Claim that is not yours.
jorb wrote:
waga wrote:Bond of soil doesn't cost you anything (except a slot)

Indeed.

jorb wrote:
Orcling wrote:Is it possible to take the bond out and temporarily store it somewhere?
I havent tried yet.

Yes. You are also be able to acquire ownership of a claim by keeping a bond for it in your mentory for some time.

Jorb confirms that F2P time is refilled on Monday at midnight UTC: viewtopic.php?f=39&t=40782#p537669
jorb wrote:
ApocalypsePlease wrote:
jorb wrote:Play Time is now awarded weekly instead of monthly.

Could we get some clarification when this gets added?


Every monday. Midnight UTC.



The first H&H2 patch was also released today: viewtopic.php?f=39&t=40782
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Hafen News

Postby Oddity » Wed Sep 16, 2015 5:50 am

loftar says stuff about things on IRC

#haven wrote:(13:04:44) <Ukkie> loftar: will there be badger sausage?
(13:04:47) <Maiden> loftar: are bees supposed to effect crop q now?
(13:04:57) <loftar> Ukkie, that's mostly up to jorb.
(13:04:59) <loftar> Maiden, no.
(13:07:54) <Maiden> loftar, can we get a skill tree picture again like we did for haven?
(13:08:01) <Orcling> Please dont tell me i wasted fate on this useless move, loftar
(13:08:07) <loftar> Hmm, perhaps. I'm not sure exactly how to relate to the skill tree.
(13:08:23) <bacon> loftar: can you please look into bees affecting crop Q because my q0 hive definitely killed my crops.
(13:08:26) <trinh> it's deer hour!
(13:08:26) <loftar> There's no such thing as "wasting fate".
(13:08:38) <loftar> It would be nicer if the game could present the structure of the skill graph.
(13:08:43) <loftar> But I'm not sure exactly how.
(13:08:54) <loftar> Arguably, it should at least print the prereqs for each skill.
-
(13:14:54) <bacon> loftar, so could you please look into the beehive crop quality bug?
(13:15:14) <loftar> What does this bug consist in?
(13:15:23) <bacon> Q0 beehive was lowering the quality of my crops.
(13:15:31) <loftar> Beehive does not lower the quality of your crops.
(13:15:37) <loftar> I guarantee you that.
(13:15:43) <bacon> crops planted with 22 farming, what were Q10 planted on Q 20,20,20 soil went down to 6.
(13:15:50) <loftar> Yeah, well, not because of the beehive.
-
(20:55:52) <Oddity> loftar when will winds return?
(20:57:44) <DarkSlayerEX> winds?
(20:59:15) <loftar> Haha, that's actually a pretty good question. :)
(20:59:24) <loftar> I would at least say that we haven't dropped the idea.
(20:59:48) <loftar> We're just waiting for the right way to add them to inspire us, I guess.
(20:59:56) <loftar> Windblades were fairly retarded, they were. ^^
(21:01:10) <fate> Loftar, any hints on flotsams :]
(21:01:25) <loftar> Nope, going to bed now. Don't crash server plx. :)
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Hafen News

Postby Vigilance » Wed Sep 16, 2015 5:52 am

0/10 worthless

:devzsuck:
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Re: Hafen News

Postby CloudJhi » Wed Sep 16, 2015 9:12 am

Dang no windblades ;-;
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
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