Server Status Thread

General discussion and socializing.

Re: Server Status Thread

Postby czaper2 » Sun Apr 11, 2021 9:59 pm

It's dead Jim!
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Re: Server Status Thread

Postby loftar » Sun Apr 11, 2021 10:00 pm

'Tis dead indeed. This one looks a bit more tricky, so might take a little while to debug.
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Re: Server Status Thread

Postby shubla » Sun Apr 11, 2021 10:03 pm

loftar wrote:'Tis dead indeed. This one looks a bit more tricky, so might take a little while to debug.

Did you forget that there are crucibles in the world already or something? I'äm just curious.
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Re: Server Status Thread

Postby ianauld26 » Sun Apr 11, 2021 10:11 pm

the server feels like my soul right now!
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Re: Server Status Thread

Postby Xoatl » Sun Apr 11, 2021 10:12 pm

reeee whats happening
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Re: Server Status Thread

Postby ogey » Sun Apr 11, 2021 10:15 pm

Try turning it off and back on again.
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Re: Server Status Thread

Postby loftar » Sun Apr 11, 2021 10:20 pm

shubla wrote:Did you forget that there are crucibles in the world already or something? I'äm just curious.

No, it was related to burying whole player bodies (happened pretty quickly after restart), and there was a piece of memory that I didn't manage correctly. Kinda weird that it didn't show up in testing, to be honest, but I guess that comes part of the package with malloc issues.
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Re: Server Status Thread

Postby TheTylerLee » Sun Apr 11, 2021 10:23 pm

loftar wrote:
shubla wrote:Did you forget that there are crucibles in the world already or something? I'äm just curious.

No, it was related to burying whole player bodies (happened pretty quickly after restart), and there was a piece of memory that I didn't manage correctly. Kinda weird that it didn't show up in testing, to be honest, but I guess that comes part of the package with malloc issues.


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Re: Server Status Thread

Postby ianauld26 » Sun Apr 11, 2021 10:24 pm

loftar wrote:
shubla wrote:Did you forget that there are crucibles in the world already or something? I'äm just curious.

No, it was related to burying whole player bodies (happened pretty quickly after restart), and there was a piece of memory that I didn't manage correctly. Kinda weird that it didn't show up in testing, to be honest, but I guess that comes part of the package with malloc issues.






who died?
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Re: Server Status Thread

Postby loftar » Sun Apr 11, 2021 10:25 pm

ianauld26 wrote:who died?

I actually didn't even check.

TheTylerLee wrote:RIP SERVER

It'll be back pretty soon.
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