by Justforthis » Sat Apr 27, 2024 12:57 pm
The entire point for "hardcore/competitive players" is to get really good at something. And to do that requires some tweaking.
The way I play I'm both foots in your camp but opinion wise only half a heel is there. Perhaps the monetization boosts should be inverted so the verified gives 30% and the subscription gives 20% or something, it would reward moneydumping less.
I don't think reducing trees to yellow dots is a problem.
I do think that private clients, botting and scripting are. The official client should be good and enforced. No "only 4 possible camera angles" bullshit.
The developers have basically outsourced the UI to those with capacity to make their own clients which they are then free to share or not share. So someone could make a client optimized for pvp more so than others, and keep it to themselves.
This is bringing the balancing of the game outside the game itself. Some upper class programmer who doesn't have to work can just spend enough time and crate scripts for combat and whatnot and the fight will be unfair.
Sure without bots and scripts a neet teenager could just play more than others and achive big stats while everyone elses time is more limited. There's no way to make a game have no influence from reality, but the devs could be not encuraging and exacerbating it.
Your overall qualm, that the real world circumstances affect competitive ability within the game is not something that can be adjusted for in any game ever. That would be retarded.
But in haven it's actually being encouraged and that's even more retarded.
You don't love something despite its flaws, you love it because of its flaws. Something that isn't flawed isn't meant to be loved.
Perfect things allow only for indulgence, never love.