Potjeh wrote:In Rust I can roam for 5 mins and get into a fun fight. How long do you sit outside of a village to get a fight? And what percentage of your playtime can you actually dedicate to PvP? In Rust I do half an hour of farming and I'm set for a full day of PvP.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
KwonChiMin wrote:[...]
SnuggleSnail wrote:KwonChiMin wrote:[...]
I don't understand why you're trying to make it an us vs. them thing. I guarantee you every PVPer whose name you know wants PVP to be easier to get / and less tedious.
SnuggleSnail wrote:The people that talk about the systems being hard/arcane/unlearnable or w/e are wrong. HOWEVER, the game does a shit job of teaching you anything PVP related. You could play single-player haven for 10,000 hours and you would learn nothing useful for PVP. If you played single-player rust for 10,000 hours I bet you'd still shit on most people in PVP. That's the world we live in. The guy who has 1,000 hours of PVP experience is going to shit on the guy with literally 0 seconds of PVP experience/transferable skills.
IMO the solution to this is to force PVP-esque mechanics into regular play since 99% of people are not going to just decide to bang their head against the wall until they get their foot in the door. The path of least resistance for most people is to just hope they never get aggroed, but eventually they're gonna get aggroed, and no matter how simple the PVP is if they have LITERALLY zero experience they're gonna get FUCKED
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