Amanda44 wrote:there is absolutely no way in hell that I am ever going to be 'adsorbed' into a kingdom
If you are hermitting, it's unlikely that you would be annexed. I assume the effort for making banners or whatever expands royal claims is too high for a single new vassal, and in the end, after all that work, the kingdom could just see you moving away to another area - they can't imprision you or force you to stay in your location. In those conditions it would not be a clever decision to gamble so many resources to annex distant hermits.
The chances of being annexed should be even lower if you live away from the central grids. Holding a royal claim up should be costly and that would only be possible with a lot of vassals, and the map borders don't have that many people.
_Gunnar wrote:3. Exp is totally abuseable, as people have already said.
It's less abuseable than learning points, and I don't think there's an auto XP script. Even if there were, you probably wouldn't be able to leave an alt logged on just ot gain XP, as happens with LP.
_Gunnar wrote:2. It all seems quite artificial to me :/, restrictions on where I can commit crimes and stuff seems odd in this game.
I think there is a misunderstanding. You can still commit crimes, and you can do it: 1. against your fellow citizens, 2. against independent hermits and villages, and 3. against other kingdoms' citizens. The only difference is that for (3) your kingdom has to be at war against them. There would be no absolute limitation, no peace grid, and no no-pvp zone.