jordancoles wrote:Any individual gainz tied to kingdom leadership is just as bad imo
The complaint rn is that the top factions/players have ridiculous stats that no one can compete with. Those people are also kingdom leaders so you would just shift the stat gain method for them a bit and then make those sort of gainz even more inaccessible to normies
I meant with statcaps + other ideas.
if it was around kingdoms to push past stat caps, then anyone in the kingdom would benafit even if they log off for 3 months.
You'd basiclly get to stat caps and then at the point would have to work toward whatever event your kingdom works towards to push stats.
There honestly needs to be a lot of factors added to make a Real end game then our current one (stat grind).
LadyGoo wrote:This is an utopian and unrealistic suggestion.
1. Working on the kingdom = working on everyone who steps on the kingdom borders. If it'd be something for the kingdom members only, it'll be either irrelevant in terms of stats or abused hard.
2. Item quality progression is very slow and tying everything on it will kill the industry and trades. If you'll make it very fast or grindable, then it'll be abused and will lead to even bigger inequality.
3. Why to add tons of things that are not guaranteed to work while you can change the formula? Genius is in simplicity.
1. Ideally you want people to join your kingdom to work on it as a hole and cut out your enemys. if stats were tied around fighting for things, places on the map, building stuff then it would likely bring people who are serious about stats to join a kingdom.
We're already cutting joe the hobo out of this knowing he would be behind anyhow without a proper setup.
2. Correct item quality progression is slow, as it should be. But also everything does not need to be based on stats.
Stats are only a hardcap for many things anyhow.
3. because for the last 8 years the formula has not worked and as always been exploited. At some point a new angle must be looked at.
if stat caps were to make a come back. What do we want the end game to be.
Without stat caps end game is stat grinding
with stat caps endgame is open to be built in a new vision.