Server Status Thread

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Re: Server Status Thread

Postby t1jesusman » Thu Sep 28, 2017 3:43 am

eta? i need to head to bed soon for work early, i literally started a palisade and i really dont want to wake up to my claim being completely blocked in.
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Re: Server Status Thread

Postby Reyajh » Thu Sep 28, 2017 3:55 am

t1jesusman wrote:eta? i need to head to bed soon for work early, i literally started a palisade and i really dont want to wake up to my claim being completely blocked in.

Yeowch! Debugging could take hours.. Where's your place? I'll protect it for ya! :roll:

PS: + up for barrel racks :D
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Re: Server Status Thread

Postby loftar » Thu Sep 28, 2017 4:03 am

t1jesusman wrote:eta?

I wish I knew.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Server Status Thread

Postby t1jesusman » Thu Sep 28, 2017 4:05 am

thanks for the fast respond. nothing to be helped i suppose. god speed loftar.

i wont be able to do anything about the wall until tomorrow afternoon and can only hope on the good nature of my fellow hearthlings.

-edit-
@Reyajh

thanks :)
Last edited by t1jesusman on Thu Sep 28, 2017 4:09 am, edited 1 time in total.
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Re: Server Status Thread

Postby Scaramouche » Thu Sep 28, 2017 4:08 am

RIP hafen. no longer fraer dancing.
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Re: Server Status Thread

Postby DaniAngione » Thu Sep 28, 2017 4:08 am

loftar wrote:
t1jesusman wrote:eta?

I wish I knew.


Loftar right now:

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W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
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Re: Server Status Thread

Postby loftar » Thu Sep 28, 2017 4:45 am

That's a pretty tricky little one. I'm going to run the server with some debug code for a while and see if that catches it. Might be a wee bit laggy while I do that, though.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Server Status Thread

Postby loftar » Thu Sep 28, 2017 5:10 am

On second thought, that debug code seems to have degraded in performance since last time I used it for whatever reason, to the point of being completely unusable now. I might perhaps try to run the server in Valgrind instead.
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Re: Server Status Thread

Postby loftar » Thu Sep 28, 2017 5:23 am

Haha, accidentally ran Valgrind and the broken debug code at the same time, for the ultimate in lag experiences. Will restart with only Valgrind. :)
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Re: Server Status Thread

Postby Oniwaski » Thu Sep 28, 2017 5:44 am

Keep at it Sir Loftar, as a new hearther that just joined but a couple of days ago, I've had trouble putting it down! :mrgreen:
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