jorb wrote:Agame wrote:MMOs that are still in beta

Haven is in alpha.
So it is even cheaper ? Lol, man, you made my day

Star citizen was a sort of a scam. Give me your money and I'll try to make a game, see how it works out. If not, you paid, I tried.
HnH is a game. It's developers did not ask for money first, make the game later, so at least, it's not a scam. It's an Alpha, priced like an Alpha. (Give some cash if you like it, try for free.) So, who likes it, should give out of honesty and decency. But when deciding how much to give, people should think of a fair price, decided not by me or by game developers, but by market prices.
For example, Minecraft was a fine moddable game written in Java. About the same size on disk or bigger than HnH. (I mean just total size of all its code plus textures, as a rough and inexact measure of the work that went into it.) 5 euros in Alpha, then 10 euros in Beta, with all updates (subscription time) included.
Starmade was 10 euros for ever (total price of the game, all updates included, no subscription fee, not mandatory) and it is a good sandbox game. Still in Alpha or Beta.
WoW at his 5 dollars a month was about 8 Gb of a game when started, a few years later it had the same price at 17 Gb and continued to grow. And for my taste, it had better graphics and combat mechanics than any sandbox ever

All these examples had or still have their own server paid for by the developers. MC had an official server for a year or 2 then chosen to go the private servers way. Starmade was private servers from the very beginning, with only 2 servers belonging to its developer, but there were alwais at least 2 servers paid for by developer. WoW alwais had only official servers, but its players chosen the private server way

Of course, financial success of a game depends on millions of players. But that is up to midget swarms and promotion campaigns to decide, not to us, its players.