by icepie » Wed Mar 02, 2016 6:08 am
I love hunting in this game when I can do it properly, but some animals like moose and bear are IMPOSSIBLE to kill without cheesing. When they get low and run away, even IF you catch up to them after they de-aggro and IF you get another hit on them, it's very likely that they still won't die. Their health pools are so high that it still takes multiple hits while they are fleeing, and it's ridiculously hard to hit them because they run at mach 10. I'm all for fixing the exploits but there needs to actually be a feasible way to kill them without the exploits first.
Blood trails or a spin-off of the scent mechanic sounds like a great idea gameplay wise along with hopefully slowing the creatures down some.