Server Status Thread

General discussion and socializing.

Re: Currently having killer lag

Postby shubla » Tue Feb 09, 2021 6:45 pm

loftar wrote:Acknowledged. There seems to be someone DDoS'ing the server. I don't think there's a lot we can do other than to wait it out. Just for the record, the server itself is actually not greatly affected, it's just that it's more or less inaccessible through the network.

So the problem is that it doesn't have enough network bandwidth and not the server itself?
How much bandwidth does the server have? Just out of curiosity.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Server Status Thread

Postby oloth » Tue Feb 09, 2021 6:45 pm

perhaps is the siege and who is preventing defenders?
oloth
 
Posts: 66
Joined: Tue Jun 22, 2010 8:49 am

Re: Currently having killer lag

Postby loftar » Tue Feb 09, 2021 6:59 pm

shubla wrote:So the problem is that it doesn't have enough network bandwidth and not the server itself?
How much bandwidth does the server have? Just out of curiosity.

To be honest, I'm not sure exactly where the problem lies. To begin with, Hetzner has some automatic DDoS protection that does in fact kick in a minute or so into each attack, significiantly reducing the traffic, and at that point the remaining traffic arriving at the server is below the link bandwidth (which is 1 Gbps). The traffic arriving at the server seems to hover around 100-200 Mbps at that point. I'm not entirely sure if the remaining problems at that point are caused by network congestion in the part of Hetzner's network that is in front of the DDoS protection, or if it's something related to how the game server handles its network buffering (there could be local queues overflowing before the server gets to handle it). I'm still investigating that.

oloth wrote:perhaps is the siege and who is preventing defenders?

If that were the case, I can 100% guarantee you'd see the siegers complaining about it.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 9045
Joined: Fri Apr 03, 2009 7:05 am

Re: Server Status Thread

Postby zebad » Tue Feb 09, 2021 7:09 pm

I think you should make a special 'Defender' hat that we can buy to help defray the cost of putting the servers behind some virtual servers
zebad
 
Posts: 5
Joined: Thu Apr 11, 2019 1:18 pm

Re: Server Status Thread

Postby loftar » Tue Feb 09, 2021 7:16 pm

zebad wrote:I think you should make a special 'Defender' hat that we can buy to help defray the cost of putting the servers behind some virtual servers

The problem with that isn't the monetary cost, but the development time.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 9045
Joined: Fri Apr 03, 2009 7:05 am

Re: Server Status Thread

Postby Ag_Revol » Tue Feb 09, 2021 9:02 pm

loftar wrote:
zebad wrote:I think you should make a special 'Defender' hat that we can buy to help defray the cost of putting the servers behind some virtual servers

The problem with that isn't the monetary cost, but the development time.

It's fine, we can live without another bird update :)
(just joking though, I appreciate the effort you're putting in the game. The fact that you have to fight off your own players is just BS)
Make Kebabs Great Again!
W6-8 - Hermit
W9 - Amish Paradise
W10 - Amish Paradise then Hermit
W11 - A.D.
W12 - Lawspeaker of Avalon
W13 - Konung of Norsca
W14 - Konung of Norsca
User avatar
Ag_Revol
 
Posts: 286
Joined: Thu Feb 18, 2016 8:51 pm

Re: Server Status Thread

Postby shubla » Tue Feb 09, 2021 11:04 pm

loftar wrote:
zebad wrote:I think you should make a special 'Defender' hat that we can buy to help defray the cost of putting the servers behind some virtual servers

The problem with that isn't the monetary cost, but the development time.

Money can save you time from other chores, at least until certain point. And this time can be used for development!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Server Status Thread

Postby Godganesh » Wed Feb 10, 2021 11:57 am

another raid of the "bot-smasher" ??
Godganesh
 
Posts: 21
Joined: Fri May 10, 2013 2:26 pm

Re: Server Status Thread

Postby shubla » Wed Feb 10, 2021 12:04 pm

Godganesh wrote:another raid of the "bot-smasher" ??

I think that it has been pretty much nonstop?
But for some reason server has issues only occasionally.
Its probably not going to stop anytime soon, it may very well be that devs have to come up with something, not just for this attack, but in case of future too (even if this one would just stop by itself)
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Server Status Thread

Postby loftar » Wed Feb 10, 2021 12:13 pm

shubla wrote:I think that it has been pretty much nonstop?

No, there have been roughly two attacks per day, lasting 2-4 hours each. But yes, it is currently going again.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 9045
Joined: Fri Apr 03, 2009 7:05 am

PreviousNext

Return to The Inn of Brodgar

Who is online

Users browsing this forum: BLEX [Bot], Claude [Bot] and 0 guests