jorb wrote:Hey, overtyped, title your threads better.
You are not a true deity. Dole only obeys loftar.
jorb wrote:Hey, overtyped, title your threads better.
loftar wrote:overtyped wrote:hey loftar, answer us you coward!
I'm sure you can see that, even in the event that we were planning to reset the map tomorrow, I couldn't very well let a word slip to suggest such a thing. Even mentioning that I was so much as looking at the mapgen code would probably make people flip out. :)
loftar wrote:My main source of doubt right now as that there may be a case to be made to try and avoid "islands" a bit more. I could perhaps do this by trying to detect river loops and avoid generating them. It could also possibly be done by generating more fords (there are actually quite many fords as it is; it's just a bit difficult to see at the 5 t/p scale). It may also be completely unnecessary and that it's fine as it is. Not entirely sure.
boshaw wrote:What's wrong with islands? I think building on islands is pretty cool, and you already made it clear that if they can't be rammed they would be nuked in previous worlds. If it has to do with bigger future siege gear, then why not make a way to transport via river or some warship like boat?
loftar wrote:boshaw wrote:What's wrong with islands? I think building on islands is pretty cool, and you already made it clear that if they can't be rammed they would be nuked in previous worlds. If it has to do with bigger future siege gear, then why not make a way to transport via river or some warship like boat?
Well, it can be a bit harsh to spawn on an island with a fresh character with no way to get off it.
loftar wrote:boshaw wrote:What's wrong with islands? I think building on islands is pretty cool, and you already made it clear that if they can't be rammed they would be nuked in previous worlds. If it has to do with bigger future siege gear, then why not make a way to transport via river or some warship like boat?
Well, it can be a bit harsh to spawn on an island with a fresh character with no way to get off it.
loftar wrote:boshaw wrote:What's wrong with islands? I think building on islands is pretty cool, and you already made it clear that if they can't be rammed they would be nuked in previous worlds. If it has to do with bigger future siege gear, then why not make a way to transport via river or some warship like boat?
Well, it can be a bit harsh to spawn on an island with a fresh character with no way to get off it.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
bmjclark wrote:Will cave lakes return? :)
Redlaw wrote:Can we get salt flats, seas, and mine salt? I think it be an added good option for food and so forth.
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