Patch Anticipation Station

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Re: Patch Anticipation Station

Postby sMartins » Mon Nov 28, 2016 6:05 am

I'm not shit posting...i'm speaking seriously.
I still think is possible to understand a human behavior from a not-human one using statistics, untill you can explain me why is not possible. Only saying it's not possible without valids reasons doesn't allow me to understand why.
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Re: Patch Anticipation Station

Postby Burinn » Mon Nov 28, 2016 6:09 am

sMartins wrote:I'm not shit posting...i'm speaking seriously.
I still think is possible to understand a human behavior from a not-human one using statistics, untill you can explain me why is not possible. Only saying it's not possible without valids reasons doesn't allow me to understand why.


The burden of proof is on you fam. It's been an issue for years, and it hasn't been done. It's not on me to prove it's not possible.

Prove unicorns aren't real.
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Re: Patch Anticipation Station

Postby Burinn » Mon Nov 28, 2016 6:11 am

How do you address false positives? How do you address false negatives? The amount of work that'd have to go into this to have your "special snowflake sMartins' Haven and Hearth" would be absurd.
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Re: Patch Anticipation Station

Postby sMartins » Mon Nov 28, 2016 6:34 am

MagicManICT wrote:
You can average a lot more if you really want to grind it out. I think the XP is going to drain pretty fast if you push too hard, though. Top few percent might be worth checking out, but still no guarantees of botting.



Oh sure...i was forgetting XP... XP are already a partial solution. And it should be even easier detecting bots using the XP average.....but this time not divided by the char age, but XP average/real life time when you created your char vs max amount XP per day.

Burinn wrote:How do you address false positives? How do you address false negatives? The amount of work that'd have to go into this to have your "special snowflake sMartins' Haven and Hearth" would be absurd.


I'm not saying it should be done, I like to understand how code works and stuff like that and i'm just talking about...and really i don't understand why you get so mad about it.....or maybe i know.
MagicManICT already explained to you what i'm not able to explain you in english language.
Last edited by sMartins on Mon Nov 28, 2016 6:41 am, edited 1 time in total.
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Re: Patch Anticipation Station

Postby Burinn » Mon Nov 28, 2016 6:36 am

sMartins wrote:...and really i don't understand why you get so mad about it.....


sMartins wrote:I'm not shit posting...i'm speaking seriously.


Uh huh.
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Re: Patch Anticipation Station

Postby MagicManICT » Mon Nov 28, 2016 6:43 am

I actually recalled a more recent episode of jorbtar catching the bots: viewtopic.php?f=39&t=51156
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Re: Patch Anticipation Station

Postby Burinn » Mon Nov 28, 2016 6:45 am

MagicManICT wrote:I actually recalled a more recent episode of jorbtar catching the bots: viewtopic.php?f=39&t=51156


Pretty easy to do when you see them sitting in a nice pretty enclosed area designed specifically for botting. Again, people have some pretty complicated bots and short of going door to door to root them out, I can't imagine it'd be an easy or worthwhile venture to code.
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Re: Patch Anticipation Station

Postby MrPunchers » Mon Nov 28, 2016 6:51 am

Can a mod rerail this thread? It isn't even about patches anymore... Granger come cuck this thread pls.
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Re: Patch Anticipation Station

Postby Burinn » Mon Nov 28, 2016 6:52 am

MrPunchers wrote:Can a mod rerail this thread? It isn't even about patches anymore... Granger come cuck this thread pls.


Image

" Rerail the thread please "


To be fair we are talking about potential future implementations to the game.
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Re: Patch Anticipation Station

Postby sMartins » Mon Nov 28, 2016 6:53 am

Burinn wrote:Pretty easy to do when you see them sitting in a nice pretty enclosed area designed specifically for botting. Again, people have some pretty complicated bots and short of going door to door to root them out, I can't imagine it'd be an easy or worthwhile venture to code.


You probably don't know how statistics works....you don't have to discover the bot, or how they bot. Simply you need to check how many XP/LP they earn vs a human being playing the game. I guess you are agree with me that a human being cannot play the game 24/7? So taking these stats you are able to make a graph for the whole server and using Math ( that Loftar know for sure pretty well) you can understand some range where for sure a human being cannot replicate.
Also to notice that bots act always in the same way....differently from men.
Last edited by sMartins on Mon Nov 28, 2016 7:05 am, edited 1 time in total.
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