Ozzy123 wrote:It's sad when I see fucking randoms talking about combat system and they have never fought in Legacy.. Fights in legacy were really balanced, people with lower stats had big chances if they were better at combat, here it looks like its just about numbers. This stupid water-drinking thing, if youre 1v2 and getting chased and lets say you're low at stamina, you start drinking and one of the chasers start drinking at the same time while another one just follows you till literally 0 stamina and hits you while youre drinking. People will never risk their main so called "warriors" to fight someone, people will raid with alts and all the game will be about alt abusing just like in salem.
My 5 ua farmer punches my 100 ua main for so much def that 2 alts could punch me and 3rd one could chop with b12 and I'd get downed.
Your statement does not seem very coherent.
"Old system was good because stats didn't matter, bad chars had a chance vs mains." "New system is bad because stats don't matter, a bad char can hit a main."
People never risked their mains with the old system either at least not according to all you people's threads in the past...
The strength in numbers thing is very much intended to work as it does. It needs some balancing but it is the way the devs want to go. In general I am in favour of this as it gives big groups an edge as it should be. The problem starts when there is really alt armies with no stats that can be botted easily.