TOP PRIORITY - Game optimisation. - The game struggles at the best of times. I do not feel worried about fighting or pvp, I'm more worried about hitting a lag spike in the middle of pvp and my death coming from not being able to move smooth enough.
Equipment Stats - I don't know how hard it is to code this but I could imagine it would be a pretty basic copy and paste jobbie (Change figures) from other items which do give Equipment Stats. such as the pearl necklace (Although you may want it to do something more spectacular with this)
Oh and for the petes sake can we just clip our keys to the belt? I mean serious who wouldn't keep keys on their belt? I just wear this belt to ensure I don't get leaches on me in swamps. That's about as far as the use of this belt goes

no but seriously this 100% should be a thing. 1 slot inventory on the belt for 1 set of keys only. maybe a 'better' belt will have +1 slot etc.
- I love to raid and siege but siege ideas should be thoroughly thought about because I think it will reduce your player base as hermits get raided. Meaning less subs for you etc. Infact I think this should be much lower in priority as its such a huge game changer, with perma death it should not be easy to raid.
Maybe something that is ready to use in a short time period (2 hours maybe?) but does very low damage to walls, meaning that people have to sit there for 5 - 6 hours just to get through a pali etc. in one sitting and obviously they can do this in 2 sittings etc. but it will give the enemy a chance to repair or chase off raiders. (Not sure about time frames.)
Optimisation. Optimisation. Optimisation. Optimisation. Optimisation.
apart from that keep up the good work.