loftar wrote:we assumed people would just go around broadcasting annoying sounds all day erry day.
https://www.youtube.com/watch?v=ny1jU7DOBdIEarly on in this video you can see some pretty common unpleasant uses of game mechanics like in-game voice chat and the ability to draw on things. Pretty much everything you would expect to happen does but somehow it enhances gameplay rather than detracts from it. This goes with your philosophy on any kind of griefing though. If it bothers you PvP is always an option. If someone is outside blasting hip-hop music you can move or kill them or mute game sounds for a bit, it's not like they are needed.
It's my opinion that it greatly enhances the social aspect of the game. Without it Rust wouldn't be the same and I doubt it would be anywhere near as popular as it is. You can see for yourself that a substantial portion of the fan videos on Youtube revolve around random social encounters in-game. These videos are ridiculously popular.
I think it could work well in hafen too, even though I fully expect someone to show up and start yelling at me in Polish or Russian fairly regularly. I think it might help encounters between players in the wilderness follow a more dynamic set of options than just outright murder. Whatever the result I think it would make for a very interesting experiment.
Laying flat.