VDZ wrote:APXEOLOG wrote:In legacy we had Pearls. They had much value and usually they cost 50 pts per pearl within any currency
And that system sucked donkey balls, because you could only perform high-value trades with them. Also, the lack of barter stands meant everything had to be done manually, and the lack of public trading places with visitor debuff meant that we had to use clunky alt teleporting shenanigans to perform any kind of trade.
I always felt it was absolutely horrible and only traded for the things I really needed and couldn't get myself.
That's why i love new coin system much more. I think the idea itself is very good (but still some QoL problems). This is pure sandbox solution.