Leafstab wrote:TeckXKnight wrote:Jesus_Smith_Nandez wrote:And someone with a high MC will be able to chop str8 through an alts defense for lethal, be off cooldown nearly instantly due to agility advantage and can throw another chop for full damage without having to regen an attack bar.
Also not how agility works. The advantage caps off at something like 125% speed. Which is an advantage but you're still not faster than a punch, not by a long shot.
if you ua and str is so high cant you just punch all the alts down? or what if you time a defense right before they chop then they are really screwed? no?
No character can do more than break 2 blocks in a single shot. Multi combat is a nightmare and knowing which blocks they do or don't have up is an issue. If you expose yourself to their attacks, they have the power to deal 200x2 raw damage to you instantly, minus whatever your armor can bear.
Making a character even feasibly able to survive the bot alts is an intense amount of con grind.
Perhaps it's time we consider a new delta formula. Instead of caps perhaps logarhythmic diminishing returns? Enough so that a 1k UA character sees a difference vs a 1ua alt compared to a 100 UA character, but keeping in the spirit of relative combat power.