by Atamzsiktrop » Tue Nov 17, 2015 5:56 pm
How is that abusing though? All we did is get a person to join your village. You accepted and gave him a key instantly.
That's the point - you don't do that if you don't want to see your village destroyed.
This stuff happened daily in Haven and noone would complain about game mechanics. Spies and traitors were all over the place.
But you know what? That's what made the game so fun. Something happened everyday, someone got raided from the inside, someone bashed someone's high quality kiln, someone placed a ram at their plot. You had to be careful about inviting people to join your village, and that also made the bigger factions such a deal. Not everyone could get in, others had to establish peaceful relations or try to become a big faction on their own. That was a lot of fun, way more social interaction (instead of a HUGE map, so empty, with noone ever running into someone).
Now they're trying to make this game a generic MMO where you can't do any of that, because no. I honestly don't know why they're trying to change everything that was basically fundamental for this game. We don't want shitty quests system like Salem had (frustating as fuck), nor we don't want to "visit" our enemies villages. We want to be able to do whatever we want, like we were able to a year ago. Just with more content, not completely changed and wiped mechanics.
Last edited by Atamzsiktrop on Tue Nov 17, 2015 5:57 pm, edited 2 times in total.