The Dark Ages of PvP are upon us

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Re: The Dark Ages of PvP are upon us

Postby NaoWhut » Mon Sep 28, 2015 6:05 pm

Robben_DuMarsch wrote:And again, most factions won't want to give all that pvp equipment away for almost nothing because they are rolling 1ua/1mc alts.

Those that are so established they don't care will be able to make statted alts so easily they won't bother with 1ua/1mc alts.

I don't predict that "delta abuse" is going to be an issue; If it becomes one, it can be addressed.


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Re: The Dark Ages of PvP are upon us

Postby Ninijutsu » Mon Sep 28, 2015 6:25 pm

Archiplex wrote:It's not like this didn't happen before with Opp Knocks anyways.

It didn't. I dare you to elaborate on how the two situations are equivalent.
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Re: The Dark Ages of PvP are upon us

Postby Archiplex » Tue Sep 29, 2015 4:14 pm

NaoWhut wrote:
Archiplex wrote:I honestly prefer it this way; there's less (almost gone) of a gap between hyper trained characters and fresh alts that make it so defending yourself isn't a horribly difficult ordeal and makes raiding a much more organized ordeal rather than singlehandedly rushing down a village of people because you've 5x their UA and they can't dent your bar at all.

It's not like this didn't happen before with Opp Knocks anyways.


I can make a rage alt in 1 day and wipe
out you and everyone you love. He will
have 1 UA and 1 MC, and he will kill you
because the minimum amount of damage
he can do to your defensive cards is 50%

If you think i can't still go in and raid a
village solo you're wrong, it's not that hard
and stats don't usually become an issue
when you're outnumbered if you play it
perfectly and are far better than your
opponents with the system. People panic
and 1 raider turns into "WE'RE BEING RAIDED
BY 7 PEOPLE, JUST RUN INTO A HOUSE
AND HIDE" where everyone is forgetting
everything they know about fighting back.
This even happens when i raid combat towns,
and it happened when Bob Dole was killed..
However since alts have such little disadvantage
vs a main i can do the same thing while risking
a 1 day rage alt. All you can do is watch


It's a good system for main vs main, but
it doesn't quite work that well for my alt
vs your main


The only way that's going to happen 1v1 is if the person you're fighting is a babbling mouthbreather- At maximum scaling there's just no way to win a 1v1, even if you cap out the agility bonus on them.

If you're fighting 3 people, It'll be harder, but still possible.

If you're fighting 6 people, it'll be near impossible to win- And it damned well SHOULD be impossible to win. There should be no point in the game where a person, regardless of how bulked and trained up he is, should be able to take on 6 people at once- fresh alts or not. Not to mention you're still putting in effort to feed and train up that alt, without doing so you'll have a hard time even winning that 6v1 (Agi penalty and the fact the guy can start stacking defenses much faster than you, low dmg vs armor, etc. Armor piercing doesn't exist right now)

If you're rushed down by 6 people, in the first place you wouldn't even know whether they are alts or not, you'd be running. Secondly, if a fresh alt can raid your base solo then you have serious issues.

There are no serious flaws in this system, all I see are people frothing over the fact they can't create a titan anymore that's godly and unbeatable in combat- This also allows people still early in the game to outskill an end-game player and defend themselves if the endgame player screws up. And that's how it should be.
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