Sevenless wrote:You guys think the run 3 ants are bad eh? I just found... well... they moved at run 4. Cliff didn't save me, and I had a big enough hive following that each one got a hit off and killed me outright from 94hhp.
RIP Minipig you'll be missed. Never thought that'd I'd be the one dying to ants XD Don't risk hills with more than 4 ants around them is the takeaway from this one.
jorb wrote:Working as intended!
jorb wrote:Working as intended!
Aperson wrote:the second I saw that they didn't care about shallow water I mostly gave up on ants ngl
VDZ wrote:With 5 unarmed you can just melee the ants if you know what you're doing. Check out this tutorial for how the combat works. Basically, you make sure you have a fitting block (that is, Sidestep or Watch Its Moves) set up whenever you touch the ants and you'll receive no damage. Be sure to walk away to set up your block whenever you are hit because it destroys your block.
If done right, you'll receive no damage at all. Blocks can be set up from range. Once you unlock Watch Its Move, you can have Sidestep and Watch Its Moves set at the same time to have a buffer for two attacks. Once you reach 15 AGI (apparently) your cooldown should be shorter than the ants and you can fight them without moving.
It's a lot faster than killing ants used to be in old Haven, especially once you get used to it.
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