by Strandmullen » Tue Oct 27, 2015 11:17 pm
What I would like to see development time go at least 90 % towards is implementation of new gameplay mechanics and extending current ones. I haven't really hoorayed about these last few updates like Valhalla and these new images you seem to be able to put on everything. It's not that I dislike these things, but they don't make me enjoy the game any more at all. The Lynx was a great addition, even though I haven't been able to kill any yet, they're so god damn fast. My main priorities of what should be focused on in order are:
Equipment which exist but give no stats should be given stats or armor, like "Poor Man's Gloves". I really don't understand why you reimplemented these items from legacy without giving them any stats. Does "Pearl Necklace" still have no use?! How dare you!
New equipment which give stats, and maybe possibly armor, should be implemented. There should be many weapons available to use that are all about the same power level, but have different mechanics, for example armor penetration, weapons specialized at destroying armor or stat reducing weapons such as poisoned weapons.
All equipment slots should have some use, and for god sake put the quiver at the belt slot and make make it only usable when you actually have it equipped.
New curiosoties. Golden Ladybug, some kind of leather-curio which can be gotten from tanning and so on. Especially more fate curiosoties must be implemented, and probably improved as well. Since we aren't finding very many fate curiosoties now the ones we find at least should at least be good enough to excite you!
More tamable animals. Cats from lynx, dogs from wolfs (yeah, implement them too) and horses that we can tame that regenerate pony-power over time.
I hope you appreciate the feedback Jorb and Loftar, and I just want to assure you, your game is great as is, but I just want more of it!
Thanks!