Kaios wrote:abt79 wrote:Yes
Whaling and boats the size of great halls that you can build and store things in pls
sorry sir but we need sensible water features your fun features have no place here!
*Cries in the corner and grinds quality*
Kaios wrote:abt79 wrote:Yes
Whaling and boats the size of great halls that you can build and store things in pls
sorry sir but we need sensible water features your fun features have no place here!
Kaios wrote:sabinati wrote:loftar wrote:It could work for the map border I guess, make the world a big island with a few tiles of water near all the edges.
And disable all ability to expand the world in the future? Great idea.
make it water on one edge so rivers have a sensible outlet
If a large body of water surrounded the edges of the map to make the world an island it would be interesting to see some implementations related to this such as docks/ports, larger ships, bigger fish, bulk methods of fishing, treasure hunting out in the "ocean" and of course a route of travel that allows a player to move from one side of the world to the other via boat or ship travel to other ports/docks. Would be awesome for trade.
Raffeh wrote:
This idea is by far the best with not only water all around causing a map edge but with rivers running inland also allowing for good trade routes etc. Example map taken from wurmonline chaos server::
They did just fine extending the world by just putting another land mass similar to that when you sail north or east etc.
It also makes the world unique? i mean currently you can walk for hours in haven and find the same things over and over. doesnt make for exciting exploration or vantage points.
Jalpha wrote:Until there are multiple servers it's perfectly unnecessary and the server pop won't reach those kind of numbers for a while.
Kalacia wrote:An island could be good... but what if there is a sudden player spike or another such reason to incease the map size?
Then there is the issue of... what is at the end of the water? there has to be an edge somewhere on a flat world.
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