Types of Punishments for Botting
...And the Ethics for punishing Out-of-game behavior that have In-game consequences.
Right now, there is a thread calling out for signatures for some form of punishment to address players who use bots: Petition: Nuclear Option for Bots
This current thread is a splinter discussion to review forms of punishments appropriate for botting (this "nuclear option" among them), but also to discuss the punishment of activities, which are in whole, not inherent to the game, but affect the gameplay nonetheless.
I say mention activit-IES, because there are many, and they are often treated in like style to botting—with a recurring argument:
Because the 'out-of-game' or 'meta-game' activity we're focusing on is botting, I'll turn our attention to that....
If someone is cheating in HnH, what does / or should Seatribe do?
If you are unfamiliar with the "Nuking Process," and what that translates to, here's some information.
Below is a before and after image of the village, Core.
(Open in a new tab, and check out the minimap.)
Punishments and the importance of addressing botting:
Anyways, I'm tired of writing this already too long post (Especially to revise it and condense it into something more coherent). It was supposed to just be: "I vote yes," but then I got to thinking about why I would agree, and hoped to persuade some action where it counts....
Jorb & Loftar's perception of being or hiring moderators for cheating:
jorb wrote:We are perhaps slightly butthurt that we were made to spend time on this nonsense, rather than on other, more meaningful things.
I'm as such happy whenever we find bugs, and I like that people push the boundaries and try to find them.
None of that is at issue, however.
jorb wrote:I don't care about "fairness", and do not really pretend to uphold it. This is simply my will, and if it in the eyes of some beholders happens to be fair then I can only be glad about that, however incidental it is. Haven is not a democratic republic.
It does not make me angry that there are bugs, that people find them, that people try to find them, or that they get exploited. This is the natural order of things.
I realize fully that this may cause people to carry out exploits bei Nacht und Nebel, and that's a fine little game of cat and mouse. That will certainly make it a fair bit harder to profit from these bugs, harder to use developed characters with stable production bases in abusing them, at the very least, and it's not like we'll never catch people. This time the thing was extremely clear cut, and we caught a whole bunch. I am pleased.
Tl;Dr
Thoughts on why to punish botting, types of punishments, and if it should be punished at all, are welcome in this thread.
If you read the whole thing, maybe you can make an argument that makes sense to J&L to do something about botting, that isn't: Address it eventually, but in the meantime use botting as motivation / stencil to make a better game.