
Also silly ghosts you craft to enact justice? KO's instead of permadeath? Most of the updates seem to cater towards farmers and gatherers? Has hnh turned into... farmville?
CMDR_Salient wrote:KO's instead of permadeath?.. farmville?
2d0x wrote:CMDR_Salient wrote:KO's instead of permadeath?.. farmville?
In my opinion, this is often complained about by those who loved not to play, but to prevent others from playing.
2d0x wrote:CMDR_Salient wrote:KO's instead of permadeath?.. farmville?
In my opinion, this is often complained about by those who loved not to play, but to prevent others from playing.
CMDR_Salient wrote:Most of the updates seem to cater towards farmers and gatherers? Has hnh turned into... farmville?
Kaios wrote: It's a shitty feeling when you're finally in a position that you can defend yourself or enact some vengeance upon players that have done you wrong only to knock them out and watch them hearth away.
Kaios wrote:...but I also feel that getting rid of permadeath really removed the satisfaction you get if/when you manage to track down a criminal and beat them or kill the aggressor(s) in a fight...
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