Screenshot abominations of World 11

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Re: Screenshot abominations of World 11

Postby MagicManICT » Wed Feb 20, 2019 3:34 am

eliminoid wrote:
rfxDarth wrote:That's a command line interface for my custom client.

what language is this
i'm making one too, in java

Doesn''t matter what language. This is just the output from it. You could do it in in purely PERL scripts if you wanted to. As long as you send proper input to the server, the server will give proper output.
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Re: Screenshot abominations of World 11

Postby eliminoid » Wed Feb 20, 2019 11:07 am

MagicManICT wrote:Doesn''t matter what language. This is just the output from it. You could do it in in purely PERL scripts if you wanted to. As long as you send proper input to the server, the server will give proper output.

Yes I know, was just curious what he uses for his project
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Re: Screenshot abominations of World 11

Postby MagicManICT » Wed Feb 20, 2019 11:39 am

Reading comprehension failure as usual :?
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Re: Screenshot abominations of World 11

Postby eliminoid » Wed Feb 20, 2019 12:19 pm

MagicManICT wrote:Reading comprehension failure as usual :?

doh, i'm aware that this is just the output and not the actual syntax.
my question was about the app that generates such output, isnt it obvious...
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Re: Screenshot abominations of World 11

Postby Hrenli » Wed Feb 20, 2019 1:43 pm

eliminoid wrote:
MagicManICT wrote:Reading comprehension failure as usual :?

doh, i'm aware that this is just the output and not the actual syntax.
my question was about the app that generates such output, isnt it obvious...


I think MagicMan meant his own reading comprehension. And if so your post makes it double reading comprehension issue now. ;)
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Re: Screenshot abominations of World 11

Postby MagicManICT » Wed Feb 20, 2019 6:17 pm

yeah, my issue... I'm horrible about it and proper context.
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Re: Screenshot abominations of World 11

Postby eliminoid » Fri Feb 22, 2019 12:52 am

MagicManICT wrote:yeah, my issue... I'm horrible about it and proper context.

oh no problem
i totally misunderstood it too lol
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Re: Screenshot abominations of World 11

Postby linkfanpc » Fri Feb 22, 2019 2:13 am

Still curious how i can make my game either dark and beautiful like caves should be or look like an olden-days computer game. :geek:
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Re: Screenshot abominations of World 11

Postby Agame » Fri Feb 22, 2019 9:08 am

linkfanpc wrote:Still curious how i can make my game either dark and beautiful like caves should be or look like an olden-days computer game. :geek:


Play Legacy HnH. It looks like, well, like a legacy game.
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Re: Screenshot abominations of World 11

Postby bmjclark » Fri Feb 22, 2019 6:35 pm

Image
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